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*.CGB #12

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Aeonitis opened this issue Jul 30, 2022 · 0 comments
Open

*.CGB #12

Aeonitis opened this issue Jul 30, 2022 · 0 comments
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documentation Improvements or additions to documentation

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@Aeonitis
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"Texture (CGB) format. So while most image file formats contain data on width/height/bpp these were just pure texture data, not even a number of textures in the files nor any barriers. Just 4 bit per pixel indexed colour textures usually with 16 bit per colour (5bit per channel) palettes at the end. "

"CGB texture files for models usually are accompanied by an MCB file which I assumed was the mesh data... but I couldn't figure that out yet, no easy way of telling what relates to the textures in it without first knowing some textures to find. Catch 22!"

@Aeonitis Aeonitis added the documentation Improvements or additions to documentation label Jul 30, 2022
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