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random chest problem #212

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Twister1one opened this issue Mar 16, 2019 · 7 comments
Open

random chest problem #212

Twister1one opened this issue Mar 16, 2019 · 7 comments

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@Twister1one
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Twister1one commented Mar 16, 2019

Note: for support questions, please use SpigotMC.org. This repository's issues are reserved for feature requests and bug reports.

**I'm submitting a bug report **

What is the current behavior?

I have a problem for chest random.
I want to create a hungergames.
the parameters that I put:

  • Game Type is Multiplayer
  • Randomize chests is true
  • Min. Chest random is 2
  • Max. Chest random is 5
    Then I run a part of this mini-games and the chests I open are full.

What is the expected behavior?

What I'm waiting for is to find a solution so that when a player opens a chest the chest random setting works.

I may have forgotten a parameter? To you to tell me ^^

Spigot Version: Paper-1.13.2 #564 https://papermc.io/ci/job/Paper-1.13/564/
Minigames version: Minigames-1.13.1-SNAPSHOT.jar build 299 https://jenkins.addstar.com.au/job/Minigames/lastBuild/

@Narimm
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Narimm commented Mar 17, 2019

This report does not meet the criteria for a bug report - you must fill in all sections completely and describe the behaviour fully with expected behaviour and actual.

This will be automatically closed if the report is not updated.

@Twister1one
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I updated, tell me if it's not ok :)

@Narimm
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Narimm commented Mar 18, 2019

Sorry I still dont understand the bug report - what exactly are you expecting when you open the chest?

@Twister1one
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When I open the chest, I wait until there are 2 to 5 items in the chest instead of 28
When I open the chest without being in the mini-game, the chest is full
I want the chest to display 2 to 5 items when I'm in play.

@johnconnor008
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Same parameters as Twister1one.
Surprisingly, with version 1.11 all chests are being randomized, but I have the same bug with version 1.12: All chests contain all items that were put into the chest before - although randomizer in the settings is active.
Do you have tested it already or have an idea?
Thanks!

@ninest
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ninest commented Oct 26, 2019

I am also having the same problem in 1.12. the same problem occurred in the 1.14 snapshot of the plugin

@FireInstall
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Should be fixed with one of our commits.

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