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index.html
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index.html
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<link rel="casmm-icon" href="/favicon.ico" />
<meta name="viewport" content="width=device-width, initial-scale=1" />
<meta name="theme-color" content="#000000" />
<meta
name="description"
content="Computation and Science Modeling through Making"
/>
<link rel="apple-touch-icon" href="/logo192.png" />
<!--
manifest.json provides metadata used when your web app is installed on a
user's mobile device or desktop. See https://developers.google.com/web/fundamentals/web-app-manifest/
-->
<link rel="manifest" href="/manifest.json" />
<link rel="preload" as="script" href="/lib/blockly_compressed.js">
<link rel="preload" as="script" href="/lib/avrgirl-arduino.global.js">
<link rel="preload" as="script" href="/lib/blocks_compressed.js">
<link rel="preload" as="script" href="/lib/javascript_compressed.js">
<link rel="preload" as="script" href="/lib/en.js">
<title>CaSMM</title>
<!--libraries for style-->
<link
rel="stylesheet"
href="https://use.fontawesome.com/releases/v5.9.0/css/all.css"
/>
<!-- libraries for blockly -->
<!-- depreciated comes first as the other files may depend on it-->
<script src="/lib/depreciated.js"></script>
<script src="/lib/blockly_compressed.js"></script>
<script src="/lib/blocks_compressed.js"></script>
<script src="/lib/en.js"></script>
<!-- here are the libraries to get code from the blocks -->
<script src="/lib/arduino_compressed.js"></script>
<script src="/lib/javascript_compressed.js"></script>
<script src="/lib/avrgirl-arduino.global.js"></script>
<script>
const global = globalThis
</script>
</head>
<body>
<noscript>You need to enable JavaScript to run this app.</noscript>
<div id="root"></div>
<script type="module" src="./src/index.jsx"></script>
</body>
</html>