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Hello, noticed that mechs can't repair anything. They just take what require repair, repair kit, then stands in front of workbench (without adding HP to what they try to repair), then take repair kit of the table, take what they want to repair, place it again and loop this
Exception in JobDriver tick for pawn Mech_Fabricor43688 driver=JobDriver_RepairItem (toilIndex=11) driver.job=(RepairItem (Job_6406) A=Thing_ElectricTableRepair43534 B=Thing_Apparel_CollarShirt1179 C=(124, 0, 129))
System.NullReferenceException: Object reference not set to an instance of an object
at Repair.JobDriver_RepairItem+<>c__DisplayClass4_0.b__1 () [0x0003f] in <3f4ea5fd60ac4e39bc78b2eca3f6412e>:0
at Verse.AI.JobDriver.DriverTick () [0x00163] in <1a99832471b046408678c845f00d13b6>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
The same problem explained Jboy9786 29th of December
The text was updated successfully, but these errors were encountered:
Hello, noticed that mechs can't repair anything. They just take what require repair, repair kit, then stands in front of workbench (without adding HP to what they try to repair), then take repair kit of the table, take what they want to repair, place it again and loop this
Exception in JobDriver tick for pawn Mech_Fabricor43688 driver=JobDriver_RepairItem (toilIndex=11) driver.job=(RepairItem (Job_6406) A=Thing_ElectricTableRepair43534 B=Thing_Apparel_CollarShirt1179 C=(124, 0, 129))
System.NullReferenceException: Object reference not set to an instance of an object
at Repair.JobDriver_RepairItem+<>c__DisplayClass4_0.b__1 () [0x0003f] in <3f4ea5fd60ac4e39bc78b2eca3f6412e>:0
at Verse.AI.JobDriver.DriverTick () [0x00163] in <1a99832471b046408678c845f00d13b6>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
The same problem explained Jboy9786 29th of December
The text was updated successfully, but these errors were encountered: