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DeviceEvent.{CONNECTED, DISCONNECTED} not dispatched #22

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cvkef opened this issue May 25, 2013 · 5 comments
Open

DeviceEvent.{CONNECTED, DISCONNECTED} not dispatched #22

cvkef opened this issue May 25, 2013 · 5 comments

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@cvkef
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cvkef commented May 25, 2013

I can't get the DeviceEvent.CONNECTED nor the DeviceEvent.DISCONNECTED dispatched and so Kinect.numDevices and Kinect.isSupported values are never being refreshed.
The only way to check correctly each time if there is a Kinect device connected to a USB port is to exit the AIR application and launch it again in order to reset the values.

@Lauwisme
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Lauwisme commented Aug 1, 2013

We have the same problem, our application (with two kinects connected) will be running all day in a museum and sometimes a kinect will disconnect, and we can't reconnect it without resetting the whole application. We think the problem lays here, please advice.

@wouterverweirder
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Will look into this. Probably windows SDK only, as I haven't figured it out to get the connected event working with openni 1.x

@Lauwisme
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Lauwisme commented Aug 7, 2013

We're on windows using the windows sdk ane, we haven't tried the openni sdk. What do you do to restart kinects if they somehow fail during the run of an application?

@akisvolanis
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Any progress with this issue??

@ghost
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ghost commented May 13, 2014

Hi guys, any news about the DeviceEvent not dispatched ?
Or any workaround to get infos about plug/unplug Kinect ?

I can detect a newly connected Kinect with Microphone.getMicrophone, but i have no way to run the MSKinnectDevice and to start a new Kinect device

Thanks

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4 participants