diff --git a/Dreamfall_Odyssey/Assembly-CSharp.csproj b/Dreamfall_Odyssey/Assembly-CSharp.csproj new file mode 100644 index 00000000..e2da2b4e --- /dev/null +++ b/Dreamfall_Odyssey/Assembly-CSharp.csproj @@ -0,0 +1,985 @@ + + + + 9.0 + <_TargetFrameworkDirectories>non_empty_path_generated_by_unity.rider.package + <_FullFrameworkReferenceAssemblyPaths>non_empty_path_generated_by_unity.rider.package + true + + + Debug + AnyCPU + 10.0.20506 + 2.0 + + {0cf235bc-334d-d9d9-896d-ded8edffdf9d} + {E097FAD1-6243-4DAD-9C02-E9B9EFC3FFC1};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} + Library + Properties + Assembly-CSharp + v4.7.1 + 512 + . + + + true + full + false + Temp\Bin\Debug\Assembly-CSharp\ + UNITY_6000_0_25;UNITY_6000_0;UNITY_6000;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;UNITY_2020_1_OR_NEWER;UNITY_2020_2_OR_NEWER;UNITY_2020_3_OR_NEWER;UNITY_2021_1_OR_NEWER;UNITY_2021_2_OR_NEWER;UNITY_2021_3_OR_NEWER;UNITY_2022_1_OR_NEWER;UNITY_2022_2_OR_NEWER;UNITY_2022_3_OR_NEWER;UNITY_2023_1_OR_NEWER;UNITY_2023_2_OR_NEWER;UNITY_2023_3_OR_NEWER;UNITY_6000_0_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_VIRTUALTEXTURING;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_EDITOR_GAME_SERVICES;ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;ENABLE_MANAGED_UNITYTLS;INCLUDE_DYNAMIC_GI;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_MARSHALLING_TESTS;ENABLE_VIDEO;ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK;ENABLE_ACCELERATOR_CLIENT_DEBUGGING;TEXTCORE_1_0_OR_NEWER;EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED;PLATFORM_STANDALONE_WIN;PLATFORM_STANDALONE;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_NVIDIA;ENABLE_AMD;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;PLATFORM_USES_EXPLICIT_MEMORY_MANAGER_INITIALIZER;PLATFORM_SUPPORTS_WAIT_FOR_PRESENTATION;PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS;ENABLE_MONO;NET_STANDARD_2_0;NET_STANDARD;NET_STANDARD_2_1;NETSTANDARD;NETSTANDARD2_1;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_INPUT_SYSTEM;ENABLE_LEGACY_INPUT_MANAGER;TEXTCORE_FONT_ENGINE_1_5_OR_NEWER;TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER + prompt + 4 + 0169,0649 + False + False + + + true + true + false + false + false + + + + + + + + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.AIModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.ARModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.AccessibilityModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.AndroidJNIModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.AnimationModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.AssetBundleModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.AudioModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.ClothModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.ClusterInputModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.ClusterRendererModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.ContentLoadModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.CrashReportingModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.DSPGraphModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.DirectorModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.GIModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.GameCenterModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.GraphicsStateCollectionSerializerModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.GridModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.HierarchyCoreModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.HotReloadModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.IMGUIModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.ImageConversionModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.InputModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.InputForUIModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.InputLegacyModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.JSONSerializeModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.LocalizationModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.MarshallingModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.MultiplayerModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.ParticleSystemModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.PerformanceReportingModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.PhysicsModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.Physics2DModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.PropertiesModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.ScreenCaptureModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.ShaderVariantAnalyticsModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.SharedInternalsModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.SpriteMaskModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.SpriteShapeModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.StreamingModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.SubstanceModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.SubsystemsModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.TLSModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.TerrainModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.TerrainPhysicsModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.TextCoreFontEngineModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.TextCoreTextEngineModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.TextRenderingModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.TilemapModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.UIModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.UIElementsModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.UmbraModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityAnalyticsModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityAnalyticsCommonModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityConnectModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityCurlModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityTestProtocolModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestAssetBundleModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestAudioModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestTextureModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestWWWModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.VFXModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.VRModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.VehiclesModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.VideoModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.VirtualTexturingModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.WindModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEngine.XRModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEditor.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEditor.AccessibilityModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEditor.AdaptivePerformanceModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEditor.BuildProfileModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEditor.CoreBusinessMetricsModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEditor.CoreModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEditor.DeviceSimulatorModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEditor.DiagnosticsModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEditor.EditorToolbarModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEditor.EmbreeModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEditor.GIModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEditor.GraphViewModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEditor.GraphicsStateCollectionSerializerModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEditor.GridAndSnapModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEditor.GridModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEditor.MultiplayerModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEditor.Physics2DModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEditor.PhysicsModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEditor.PresetsUIModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEditor.PropertiesModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEditor.QuickSearchModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEditor.SafeModeModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEditor.SceneTemplateModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEditor.SceneViewModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEditor.ShaderFoundryModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEditor.SketchUpModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEditor.SpriteMaskModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEditor.SpriteShapeModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEditor.SubstanceModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEditor.TerrainModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEditor.TextCoreFontEngineModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEditor.TextCoreTextEngineModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEditor.TextRenderingModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEditor.TilemapModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEditor.TreeModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEditor.UIAutomationModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEditor.UIBuilderModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEditor.UIElementsModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEditor.UIElementsSamplesModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEditor.UmbraModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEditor.UnityConnectModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEditor.VFXModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEditor.VideoModule.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\Managed\UnityEngine\UnityEditor.XRModule.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\PackageCache\com.unity.collections\Unity.Collections.LowLevel.ILSupport\Unity.Collections.LowLevel.ILSupport.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\PackageCache\com.unity.ext.nunit\net40\unity-custom\nunit.framework.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\PackageCache\com.unity.visualscripting\Runtime\VisualScripting.Flow\Dependencies\NCalc\Unity.VisualScripting.Antlr3.Runtime.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\PackageCache\com.unity.nuget.mono-cecil\Mono.Cecil.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\ref\2.1.0\netstandard.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\Microsoft.Win32.Primitives.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.AppContext.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Buffers.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Collections.Concurrent.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Collections.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Collections.NonGeneric.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Collections.Specialized.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.ComponentModel.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.ComponentModel.EventBasedAsync.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.ComponentModel.Primitives.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.ComponentModel.TypeConverter.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Console.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Data.Common.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Diagnostics.Contracts.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Diagnostics.Debug.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Diagnostics.FileVersionInfo.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Diagnostics.Process.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Diagnostics.StackTrace.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Diagnostics.TextWriterTraceListener.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Diagnostics.Tools.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Diagnostics.TraceSource.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Diagnostics.Tracing.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Drawing.Primitives.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Dynamic.Runtime.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Globalization.Calendars.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Globalization.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Globalization.Extensions.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.IO.Compression.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.IO.Compression.ZipFile.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.IO.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.IO.FileSystem.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.IO.FileSystem.DriveInfo.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.IO.FileSystem.Primitives.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.IO.FileSystem.Watcher.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.IO.IsolatedStorage.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.IO.MemoryMappedFiles.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.IO.Pipes.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.IO.UnmanagedMemoryStream.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Linq.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Linq.Expressions.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Linq.Parallel.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Linq.Queryable.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Memory.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.Http.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.NameResolution.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.NetworkInformation.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.Ping.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.Primitives.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.Requests.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.Security.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.Sockets.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.WebHeaderCollection.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.WebSockets.Client.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Net.WebSockets.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Numerics.Vectors.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.ObjectModel.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Reflection.DispatchProxy.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Reflection.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Reflection.Emit.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Reflection.Emit.ILGeneration.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Reflection.Emit.Lightweight.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Reflection.Extensions.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Reflection.Primitives.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Resources.Reader.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Resources.ResourceManager.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Resources.Writer.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Runtime.CompilerServices.VisualC.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Runtime.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Runtime.Extensions.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Runtime.Handles.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Runtime.InteropServices.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Runtime.InteropServices.RuntimeInformation.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Runtime.Numerics.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Runtime.Serialization.Formatters.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Runtime.Serialization.Json.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Runtime.Serialization.Primitives.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Runtime.Serialization.Xml.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Security.Claims.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Security.Cryptography.Algorithms.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Security.Cryptography.Csp.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Security.Cryptography.Encoding.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Security.Cryptography.Primitives.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Security.Cryptography.X509Certificates.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Security.Principal.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Security.SecureString.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Text.Encoding.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Text.Encoding.Extensions.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Text.RegularExpressions.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Threading.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Threading.Overlapped.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Threading.Tasks.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Threading.Tasks.Extensions.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Threading.Tasks.Parallel.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Threading.Thread.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Threading.ThreadPool.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Threading.Timer.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.ValueTuple.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Xml.ReaderWriter.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Xml.XDocument.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Xml.XmlDocument.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Xml.XmlSerializer.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Xml.XPath.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard\System.Xml.XPath.XDocument.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\Extensions\2.0.0\System.Runtime.InteropServices.WindowsRuntime.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\mscorlib.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.ComponentModel.Composition.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Core.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Data.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Drawing.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.IO.Compression.FileSystem.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Net.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Numerics.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Runtime.Serialization.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.ServiceModel.Web.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Transactions.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Web.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Windows.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.Linq.dll + + + C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.Serialization.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.RenderPipelines.Universal.2D.Runtime.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.InputSystem.ForUI.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\UnityEditor.UI.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.Searcher.Editor.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.Rider.Editor.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\PsdPlugin.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.2D.Common.Editor.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.2D.Common.Path.Editor.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.RenderPipeline.Universal.ShaderLibrary.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.RenderPipelines.Universal.Shaders.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.2D.IK.Editor.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.2D.IK.Runtime.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.2D.SpriteShape.Runtime.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.RenderPipelines.Core.Runtime.Shared.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.Timeline.Editor.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.ShaderGraph.Editor.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.Timeline.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.RenderPipelines.Core.Editor.Shared.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\UnityEngine.UI.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.RenderPipelines.Core.ShaderLibrary.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.2D.Aseprite.Editor.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.Multiplayer.Center.Editor.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.Mathematics.Editor.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.RenderPipelines.GPUDriven.Runtime.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.InternalAPIEditorBridge.001.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.2D.Animation.Editor.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.Collections.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\PPv2URPConverters.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.2D.PixelPerfect.Editor.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.Rendering.LightTransport.Editor.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.VisualScripting.Core.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.InternalAPIEngineBridge.001.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.2D.Tilemap.Editor.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.RenderPipelines.Universal.Config.Runtime.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.2D.Aseprite.Common.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.RenderPipelines.Universal.Editor.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.2D.Animation.Runtime.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.Collections.Editor.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.2D.Tilemap.Extras.Editor.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.VisualScripting.Shared.Editor.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.VisualScripting.Core.Editor.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.Multiplayer.Center.Common.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.VisualScripting.Flow.Editor.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.TextMeshPro.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.PlasticSCM.Editor.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.2D.Tilemap.Extras.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.2D.Common.Runtime.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.VisualScripting.SettingsProvider.Editor.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.VisualScripting.State.Editor.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.Mathematics.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.RenderPipelines.Core.Editor.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.RenderPipelines.Universal.Runtime.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.VisualScripting.State.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.2D.SpriteShape.Editor.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.2D.Sprite.Editor.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.2D.Psdimporter.Editor.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.TextMeshPro.Editor.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.Burst.Editor.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.2D.PixelPerfect.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.Burst.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.VisualStudio.Editor.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.RenderPipelines.Core.Runtime.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.VisualScripting.Flow.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.Rendering.LightTransport.Runtime.dll + + + C:\Users\Acer\Documents\GitHub\dreamfall-odyssey\Dreamfall_Odyssey\Library\ScriptAssemblies\Unity.InputSystem.dll + + + + + + + diff --git a/Dreamfall_Odyssey/Assets/Scenes/patryklesiak.unity b/Dreamfall_Odyssey/Assets/Scenes/patryklesiak.unity new file mode 100644 index 00000000..a0316964 --- /dev/null +++ b/Dreamfall_Odyssey/Assets/Scenes/patryklesiak.unity @@ -0,0 +1,1567 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!29 &1 +OcclusionCullingSettings: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_OcclusionBakeSettings: + smallestOccluder: 5 + smallestHole: 0.25 + backfaceThreshold: 100 + m_SceneGUID: 00000000000000000000000000000000 + m_OcclusionCullingData: {fileID: 0} +--- !u!104 &2 +RenderSettings: + m_ObjectHideFlags: 0 + serializedVersion: 10 + m_Fog: 0 + m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + m_FogMode: 3 + m_FogDensity: 0.01 + m_LinearFogStart: 0 + m_LinearFogEnd: 300 + m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} + m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} + m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} + m_AmbientIntensity: 1 + m_AmbientMode: 3 + m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} + m_SkyboxMaterial: {fileID: 0} + m_HaloStrength: 0.5 + m_FlareStrength: 1 + m_FlareFadeSpeed: 3 + m_HaloTexture: {fileID: 0} + m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} + m_DefaultReflectionMode: 0 + m_DefaultReflectionResolution: 128 + m_ReflectionBounces: 1 + m_ReflectionIntensity: 1 + m_CustomReflection: {fileID: 0} + m_Sun: {fileID: 0} + m_UseRadianceAmbientProbe: 0 +--- !u!157 &3 +LightmapSettings: + m_ObjectHideFlags: 0 + serializedVersion: 13 + m_BakeOnSceneLoad: 0 + m_GISettings: + serializedVersion: 2 + m_BounceScale: 1 + m_IndirectOutputScale: 1 + m_AlbedoBoost: 1 + m_EnvironmentLightingMode: 0 + m_EnableBakedLightmaps: 0 + m_EnableRealtimeLightmaps: 0 + m_LightmapEditorSettings: + serializedVersion: 12 + m_Resolution: 2 + m_BakeResolution: 40 + m_AtlasSize: 1024 + m_AO: 0 + m_AOMaxDistance: 1 + m_CompAOExponent: 1 + m_CompAOExponentDirect: 0 + m_ExtractAmbientOcclusion: 0 + m_Padding: 2 + m_LightmapParameters: {fileID: 0} + m_LightmapsBakeMode: 1 + m_TextureCompression: 1 + m_ReflectionCompression: 2 + m_MixedBakeMode: 2 + m_BakeBackend: 1 + m_PVRSampling: 1 + m_PVRDirectSampleCount: 32 + m_PVRSampleCount: 512 + m_PVRBounces: 2 + m_PVREnvironmentSampleCount: 256 + m_PVREnvironmentReferencePointCount: 2048 + m_PVRFilteringMode: 1 + m_PVRDenoiserTypeDirect: 1 + m_PVRDenoiserTypeIndirect: 1 + m_PVRDenoiserTypeAO: 1 + m_PVRFilterTypeDirect: 0 + m_PVRFilterTypeIndirect: 0 + m_PVRFilterTypeAO: 0 + m_PVREnvironmentMIS: 1 + m_PVRCulling: 1 + m_PVRFilteringGaussRadiusDirect: 1 + m_PVRFilteringGaussRadiusIndirect: 1 + m_PVRFilteringGaussRadiusAO: 1 + m_PVRFilteringAtrousPositionSigmaDirect: 0.5 + m_PVRFilteringAtrousPositionSigmaIndirect: 2 + m_PVRFilteringAtrousPositionSigmaAO: 1 + m_ExportTrainingData: 0 + m_TrainingDataDestination: TrainingData + m_LightProbeSampleCountMultiplier: 4 + m_LightingDataAsset: {fileID: 20201, guid: 0000000000000000f000000000000000, type: 0} + m_LightingSettings: {fileID: 0} +--- !u!196 &4 +NavMeshSettings: + serializedVersion: 2 + m_ObjectHideFlags: 0 + m_BuildSettings: + serializedVersion: 3 + agentTypeID: 0 + agentRadius: 0.5 + agentHeight: 2 + agentSlope: 45 + agentClimb: 0.4 + ledgeDropHeight: 0 + maxJumpAcrossDistance: 0 + minRegionArea: 2 + manualCellSize: 0 + cellSize: 0.16666667 + manualTileSize: 0 + tileSize: 256 + buildHeightMesh: 0 + maxJobWorkers: 0 + preserveTilesOutsideBounds: 0 + debug: + m_Flags: 0 + m_NavMeshData: {fileID: 0} +--- !u!1 &335504202 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 335504205} + - component: {fileID: 335504204} + - component: {fileID: 335504203} + m_Layer: 0 + m_Name: Square (4) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!61 &335504203 +BoxCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 335504202} + m_Enabled: 1 + serializedVersion: 3 + m_Density: 1 + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_ForceSendLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_ForceReceiveLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_ContactCaptureLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_CallbackLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_IsTrigger: 0 + m_UsedByEffector: 0 + m_CompositeOperation: 0 + m_CompositeOrder: 0 + m_Offset: {x: 0, y: 0} + m_SpriteTilingProperty: + border: {x: 0, y: 0, z: 0, w: 0} + pivot: {x: 0.5, y: 0.5} + oldSize: {x: 1, y: 1} + newSize: {x: 1, y: 1} + adaptiveTilingThreshold: 0.5 + drawMode: 0 + adaptiveTiling: 0 + m_AutoTiling: 0 + m_Size: {x: 1, y: 1} + m_EdgeRadius: 0 +--- !u!212 &335504204 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 335504202} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &335504205 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 335504202} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 2.89, y: -2.34, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &427674234 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 427674237} + - component: {fileID: 427674236} + - component: {fileID: 427674235} + m_Layer: 0 + m_Name: Square (5) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!61 &427674235 +BoxCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 427674234} + m_Enabled: 1 + serializedVersion: 3 + m_Density: 1 + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_ForceSendLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_ForceReceiveLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_ContactCaptureLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_CallbackLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_IsTrigger: 0 + m_UsedByEffector: 0 + m_CompositeOperation: 0 + m_CompositeOrder: 0 + m_Offset: {x: 0, y: 0} + m_SpriteTilingProperty: + border: {x: 0, y: 0, z: 0, w: 0} + pivot: {x: 0.5, y: 0.5} + oldSize: {x: 1, y: 1} + newSize: {x: 1, y: 1} + adaptiveTilingThreshold: 0.5 + drawMode: 0 + adaptiveTiling: 0 + m_AutoTiling: 0 + m_Size: {x: 1, y: 1} + m_EdgeRadius: 0 +--- !u!212 &427674236 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 427674234} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &427674237 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 427674234} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 3.12, y: -3.13, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &562596846 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 562596849} + - component: {fileID: 562596848} + - component: {fileID: 562596847} + m_Layer: 0 + m_Name: Square (3) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!61 &562596847 +BoxCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 562596846} + m_Enabled: 1 + serializedVersion: 3 + m_Density: 1 + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_ForceSendLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_ForceReceiveLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_ContactCaptureLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_CallbackLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_IsTrigger: 0 + m_UsedByEffector: 0 + m_CompositeOperation: 0 + m_CompositeOrder: 0 + m_Offset: {x: 0, y: 0} + m_SpriteTilingProperty: + border: {x: 0, y: 0, z: 0, w: 0} + pivot: {x: 0.5, y: 0.5} + oldSize: {x: 1, y: 1} + newSize: {x: 1, y: 1} + adaptiveTilingThreshold: 0.5 + drawMode: 0 + adaptiveTiling: 0 + m_AutoTiling: 0 + m_Size: {x: 1, y: 1} + m_EdgeRadius: 0 +--- !u!212 &562596848 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 562596846} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &562596849 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 562596846} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 1.94, y: -1.96, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &697348805 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 697348808} + - component: {fileID: 697348807} + - component: {fileID: 697348806} + m_Layer: 0 + m_Name: Square (2) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!61 &697348806 +BoxCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 697348805} + m_Enabled: 1 + serializedVersion: 3 + m_Density: 1 + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_ForceSendLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_ForceReceiveLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_ContactCaptureLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_CallbackLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_IsTrigger: 0 + m_UsedByEffector: 0 + m_CompositeOperation: 0 + m_CompositeOrder: 0 + m_Offset: {x: 0, y: 0} + m_SpriteTilingProperty: + border: {x: 0, y: 0, z: 0, w: 0} + pivot: {x: 0.5, y: 0.5} + oldSize: {x: 1, y: 1} + newSize: {x: 1, y: 1} + adaptiveTilingThreshold: 0.5 + drawMode: 0 + adaptiveTiling: 0 + m_AutoTiling: 0 + m_Size: {x: 1, y: 1} + m_EdgeRadius: 0 +--- !u!212 &697348807 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 697348805} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &697348808 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 697348805} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0.94, y: -2.19, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &910450231 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 910450234} + - component: {fileID: 910450233} + - component: {fileID: 910450232} + m_Layer: 0 + m_Name: Square + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!61 &910450232 +BoxCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 910450231} + m_Enabled: 1 + serializedVersion: 3 + m_Density: 1 + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_ForceSendLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_ForceReceiveLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_ContactCaptureLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_CallbackLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_IsTrigger: 0 + m_UsedByEffector: 0 + m_CompositeOperation: 0 + m_CompositeOrder: 0 + m_Offset: {x: 0, y: 0} + m_SpriteTilingProperty: + border: {x: 0, y: 0, z: 0, w: 0} + pivot: {x: 0.5, y: 0.5} + oldSize: {x: 1, y: 1} + newSize: {x: 1, y: 1} + adaptiveTilingThreshold: 0.5 + drawMode: 0 + adaptiveTiling: 0 + m_AutoTiling: 0 + m_Size: {x: 1, y: 1} + m_EdgeRadius: 0 +--- !u!212 &910450233 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 910450231} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &910450234 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 910450231} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: -0.14, y: -3.85, z: 0} + m_LocalScale: {x: 17.6694, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1079597613 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1079597617} + - component: {fileID: 1079597616} + - component: {fileID: 1079597614} + - component: {fileID: 1079597618} + - component: {fileID: 1079597619} + m_Layer: 0 + m_Name: Enemy + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &1079597614 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1079597613} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 478451171376eee4a827be77ad8a24d1, type: 3} + m_Name: + m_EditorClassIdentifier: + currentState: 0 + moveSpeed: 2 + attackRange: 1 + attackCooldown: 1 + detectionRange: 5 +--- !u!212 &1079597616 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1079597613} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: -9095717837082945937, guid: 207ee8102dd4143d288186ef0be518ee, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 2} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &1079597617 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1079597613} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: -2.98, y: -2.06, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!50 &1079597618 +Rigidbody2D: + serializedVersion: 5 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1079597613} + m_BodyType: 0 + m_Simulated: 1 + m_UseFullKinematicContacts: 0 + m_UseAutoMass: 0 + m_Mass: 1 + m_LinearDamping: 0 + m_AngularDamping: 0.05 + m_GravityScale: 1 + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_Interpolate: 0 + m_SleepingMode: 1 + m_CollisionDetection: 0 + m_Constraints: 4 +--- !u!61 &1079597619 +BoxCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1079597613} + m_Enabled: 1 + serializedVersion: 3 + m_Density: 1 + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_ForceSendLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_ForceReceiveLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_ContactCaptureLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_CallbackLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_IsTrigger: 0 + m_UsedByEffector: 0 + m_CompositeOperation: 0 + m_CompositeOrder: 0 + m_Offset: {x: 0.009290099, y: -0.00929004} + m_SpriteTilingProperty: + border: {x: 0, y: 0, z: 0, w: 0} + pivot: {x: 0.5, y: 0.5} + oldSize: {x: 1, y: 2} + newSize: {x: 1, y: 2} + adaptiveTilingThreshold: 0.5 + drawMode: 0 + adaptiveTiling: 0 + m_AutoTiling: 0 + m_Size: {x: 0.9194858, y: 1.8823255} + m_EdgeRadius: 0 +--- !u!1 &1186897764 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1186897767} + - component: {fileID: 1186897766} + - component: {fileID: 1186897765} + m_Layer: 0 + m_Name: Square (7) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!61 &1186897765 +BoxCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1186897764} + m_Enabled: 1 + serializedVersion: 3 + m_Density: 1 + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_ForceSendLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_ForceReceiveLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_ContactCaptureLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_CallbackLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_IsTrigger: 0 + m_UsedByEffector: 0 + m_CompositeOperation: 0 + m_CompositeOrder: 0 + m_Offset: {x: 0, y: 0} + m_SpriteTilingProperty: + border: {x: 0, y: 0, z: 0, w: 0} + pivot: {x: 0.5, y: 0.5} + oldSize: {x: 1, y: 1} + newSize: {x: 1, y: 1} + adaptiveTilingThreshold: 0.5 + drawMode: 0 + adaptiveTiling: 0 + m_AutoTiling: 0 + m_Size: {x: 1, y: 1} + m_EdgeRadius: 0 +--- !u!212 &1186897766 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1186897764} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &1186897767 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1186897764} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 8.11, y: -0.47, z: 0} + m_LocalScale: {x: 1, y: 7.3917, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1203620249 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1203620252} + - component: {fileID: 1203620251} + - component: {fileID: 1203620250} + m_Layer: 0 + m_Name: Main Camera + m_TagString: MainCamera + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!81 &1203620250 +AudioListener: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1203620249} + m_Enabled: 1 +--- !u!20 &1203620251 +Camera: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1203620249} + m_Enabled: 1 + serializedVersion: 2 + m_ClearFlags: 1 + m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} + m_projectionMatrixMode: 1 + m_GateFitMode: 2 + m_FOVAxisMode: 0 + m_Iso: 200 + m_ShutterSpeed: 0.005 + m_Aperture: 16 + m_FocusDistance: 10 + m_FocalLength: 50 + m_BladeCount: 5 + m_Curvature: {x: 2, y: 11} + m_BarrelClipping: 0.25 + m_Anamorphism: 0 + m_SensorSize: {x: 36, y: 24} + m_LensShift: {x: 0, y: 0} + m_NormalizedViewPortRect: + serializedVersion: 2 + x: 0 + y: 0 + width: 1 + height: 1 + near clip plane: 0.3 + far clip plane: 1000 + field of view: 60 + orthographic: 1 + orthographic size: 5 + m_Depth: -1 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingPath: -1 + m_TargetTexture: {fileID: 0} + m_TargetDisplay: 0 + m_TargetEye: 3 + m_HDR: 1 + m_AllowMSAA: 1 + m_AllowDynamicResolution: 0 + m_ForceIntoRT: 0 + m_OcclusionCulling: 1 + m_StereoConvergence: 10 + m_StereoSeparation: 0.022 +--- !u!4 &1203620252 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1203620249} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: -10} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1590264727 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1590264730} + - component: {fileID: 1590264729} + - component: {fileID: 1590264728} + m_Layer: 0 + m_Name: Square (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!61 &1590264728 +BoxCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1590264727} + m_Enabled: 1 + serializedVersion: 3 + m_Density: 1 + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_ForceSendLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_ForceReceiveLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_ContactCaptureLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_CallbackLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_IsTrigger: 0 + m_UsedByEffector: 0 + m_CompositeOperation: 0 + m_CompositeOrder: 0 + m_Offset: {x: 0, y: 0} + m_SpriteTilingProperty: + border: {x: 0, y: 0, z: 0, w: 0} + pivot: {x: 0.5, y: 0.5} + oldSize: {x: 1, y: 1} + newSize: {x: 1, y: 1} + adaptiveTilingThreshold: 0.5 + drawMode: 0 + adaptiveTiling: 0 + m_AutoTiling: 0 + m_Size: {x: 1, y: 1} + m_EdgeRadius: 0 +--- !u!212 &1590264729 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1590264727} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &1590264730 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1590264727} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: -0.01, y: -2.96, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1690142119 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1690142122} + - component: {fileID: 1690142121} + - component: {fileID: 1690142120} + m_Layer: 0 + m_Name: Square (6) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!61 &1690142120 +BoxCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1690142119} + m_Enabled: 1 + serializedVersion: 3 + m_Density: 1 + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_ForceSendLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_ForceReceiveLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_ContactCaptureLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_CallbackLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_IsTrigger: 0 + m_UsedByEffector: 0 + m_CompositeOperation: 0 + m_CompositeOrder: 0 + m_Offset: {x: 0, y: 0} + m_SpriteTilingProperty: + border: {x: 0, y: 0, z: 0, w: 0} + pivot: {x: 0.5, y: 0.5} + oldSize: {x: 1, y: 1} + newSize: {x: 1, y: 1} + adaptiveTilingThreshold: 0.5 + drawMode: 0 + adaptiveTiling: 0 + m_AutoTiling: 0 + m_Size: {x: 1, y: 1} + m_EdgeRadius: 0 +--- !u!212 &1690142121 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1690142119} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &1690142122 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1690142119} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: -8.38, y: -0.44, z: 0} + m_LocalScale: {x: 1, y: 7.3917, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2140317292 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2140317294} + - component: {fileID: 2140317293} + m_Layer: 0 + m_Name: Player + m_TagString: Player + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &2140317293 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2140317292} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: -2413806693520163455, guid: a86470a33a6bf42c4b3595704624658b, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &2140317294 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2140317292} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 7.13, y: 2.88, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1660057539 &9223372036854775807 +SceneRoots: + m_ObjectHideFlags: 0 + m_Roots: + - {fileID: 1203620252} + - {fileID: 910450234} + - {fileID: 1590264730} + - {fileID: 697348808} + - {fileID: 562596849} + - {fileID: 335504205} + - {fileID: 427674237} + - {fileID: 1690142122} + - {fileID: 1186897767} + - {fileID: 1079597617} + - {fileID: 2140317294} diff --git a/Dreamfall_Odyssey/Assets/Scenes/patryklesiak.unity.meta b/Dreamfall_Odyssey/Assets/Scenes/patryklesiak.unity.meta new file mode 100644 index 00000000..5f22f645 --- /dev/null +++ b/Dreamfall_Odyssey/Assets/Scenes/patryklesiak.unity.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 25e3af1f23fa1ba4ab5aea231bf27eb3 +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Dreamfall_Odyssey/Assets/Scripts.meta b/Dreamfall_Odyssey/Assets/Scripts.meta new file mode 100644 index 00000000..7391f67c --- /dev/null +++ b/Dreamfall_Odyssey/Assets/Scripts.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 0f5c9ecb9cb9fb34fa8baba671f30e1a +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Dreamfall_Odyssey/Assets/Scripts/General.meta b/Dreamfall_Odyssey/Assets/Scripts/General.meta new file mode 100644 index 00000000..8281408b --- /dev/null +++ b/Dreamfall_Odyssey/Assets/Scripts/General.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: d77d028fcd5175843b6bb7c3a5a0c056 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Dreamfall_Odyssey/Assets/Scripts/General/Enemy.cs b/Dreamfall_Odyssey/Assets/Scripts/General/Enemy.cs new file mode 100644 index 00000000..e8ad543a --- /dev/null +++ b/Dreamfall_Odyssey/Assets/Scripts/General/Enemy.cs @@ -0,0 +1,24 @@ +using UnityEngine; + +public class Enemy : MonoBehaviour { + public Transform pointA; + public Transform pointB; + public float speed = 2f; + + private Vector3 target; + + void Start() + { + target = pointA.position; + } + + void Update() + { + transform.position = Vector3.MoveTowards(transform.position, target, speed * Time.deltaTime); + + if (Vector3.Distance(transform.position, target) < 0.1f) + { + target = target == pointA.position ? pointB.position : pointA.position; + } + } +} \ No newline at end of file diff --git a/Dreamfall_Odyssey/Assets/Scripts/General/Enemy.cs.meta b/Dreamfall_Odyssey/Assets/Scripts/General/Enemy.cs.meta new file mode 100644 index 00000000..1472074f --- /dev/null +++ b/Dreamfall_Odyssey/Assets/Scripts/General/Enemy.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 478451171376eee4a827be77ad8a24d1 \ No newline at end of file diff --git a/Dreamfall_Odyssey/Dreamfall_Odyssey.sln b/Dreamfall_Odyssey/Dreamfall_Odyssey.sln index 9db9bff2..a1b13799 100644 --- a/Dreamfall_Odyssey/Dreamfall_Odyssey.sln +++ b/Dreamfall_Odyssey/Dreamfall_Odyssey.sln @@ -1,11 +1,15 @@  Microsoft Visual Studio Solution File, Format Version 11.00 # Visual Studio 2010 +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{0cf235bc-334d-d9d9-896d-ded8edffdf9d}" +EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution Debug|Any CPU = Debug|Any CPU EndGlobalSection GlobalSection(ProjectConfigurationPlatforms) = postSolution + {0cf235bc-334d-d9d9-896d-ded8edffdf9d}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {0cf235bc-334d-d9d9-896d-ded8edffdf9d}.Debug|Any CPU.Build.0 = Debug|Any CPU EndGlobalSection GlobalSection(SolutionProperties) = preSolution HideSolutionNode = FALSE diff --git a/Dreamfall_Odyssey/ProjectSettings/SceneTemplateSettings.json b/Dreamfall_Odyssey/ProjectSettings/SceneTemplateSettings.json new file mode 100644 index 00000000..ede5887b --- /dev/null +++ b/Dreamfall_Odyssey/ProjectSettings/SceneTemplateSettings.json @@ -0,0 +1,121 @@ +{ + "templatePinStates": [], + "dependencyTypeInfos": [ + { + "userAdded": false, + "type": "UnityEngine.AnimationClip", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEditor.Animations.AnimatorController", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEngine.AnimatorOverrideController", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEditor.Audio.AudioMixerController", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEngine.ComputeShader", + "defaultInstantiationMode": 1 + }, + { + "userAdded": false, + "type": "UnityEngine.Cubemap", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEngine.GameObject", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEditor.LightingDataAsset", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEngine.LightingSettings", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEngine.Material", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEditor.MonoScript", + "defaultInstantiationMode": 1 + }, + { + "userAdded": false, + "type": "UnityEngine.PhysicsMaterial", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEngine.PhysicsMaterial2D", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEngine.Rendering.PostProcessing.PostProcessProfile", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEngine.Rendering.PostProcessing.PostProcessResources", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEngine.Rendering.VolumeProfile", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEditor.SceneAsset", + "defaultInstantiationMode": 1 + }, + { + "userAdded": false, + "type": "UnityEngine.Shader", + "defaultInstantiationMode": 1 + }, + { + "userAdded": false, + "type": "UnityEngine.ShaderVariantCollection", + "defaultInstantiationMode": 1 + }, + { + "userAdded": false, + "type": "UnityEngine.Texture", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEngine.Texture2D", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEngine.Timeline.TimelineAsset", + "defaultInstantiationMode": 0 + } + ], + "defaultDependencyTypeInfo": { + "userAdded": false, + "type": "", + "defaultInstantiationMode": 1 + }, + "newSceneOverride": 0 +} \ No newline at end of file