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WindowMatic.vcxproj
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WindowMatic.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Hybrid|x64">
<Configuration>Hybrid</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectName>WindowMatic</ProjectName>
<ProjectGuid>{6671F0BA-6FB8-4f35-8392-0676D05113A8}</ProjectGuid>
<ConfigurationType>DynamicLibrary</ConfigurationType>
<MaxSDK>$(ADSK_3DSMAX_SDK_2018)</MaxSDK>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<Import Project="$(MaxSDK)\ProjectSettings\PropertySheets\3dsmax.general.project.settings.props" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="PropertySheets">
<Import Project="$(MaxSDK)\ProjectSettings\PropertySheets\3dsmax.cpp.props" />
</ImportGroup>
<PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
<OutDir Condition="'$(Platform)'=='x64'">$(ADSK_3DSMAX_x64_2018)plugins\</OutDir>
<IntDir>$(ProjectDir)\obj\$(MaxPlatform)\$(MaxConfiguration)\</IntDir>
<TargetName>WindowMatic</TargetName>
<TargetExt>.dlu</TargetExt>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<WholeProgramOptimization>false</WholeProgramOptimization>
<PreprocessorDefinitions>_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(MaxSdkInc);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<WarningLevel>Level4</WarningLevel>
</ClCompile>
<Link>
<AdditionalLibraryDirectories>$(MaxSdkLib);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>bmm.lib; core.lib; geom.lib; gfx.lib; mesh.lib; maxutil.lib; maxscrpt.lib; gup.lib; paramblk2.lib;;%(AdditionalDependencies)</AdditionalDependencies>
<ModuleDefinitionFile>WindowMatic.def</ModuleDefinitionFile>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="Mimiker.cpp" />
<ClCompile Include="WindowHunter.cpp" />
<ClCompile Include="WindowMatic.cpp" />
<ClCompile Include="DllEntry.cpp" />
</ItemGroup>
<ItemGroup>
<None Include="WindowMatic.def" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="3dsmaxsdk_preinclude.h" />
<ClInclude Include="Mimiker.h" />
<ClInclude Include="WindowHunter.h" />
<ClInclude Include="WindowMatic.h" />
<ClInclude Include="resource.h" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="WindowMatic.rc" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
</Project>