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paradise.dme
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paradise.dme
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// DM Environment file for paradise.dme.
// All manual changes should be made outside the BEGIN_ and END_ blocks.
// New source code should be placed in .dm files: choose File/New --> Code File.
// BEGIN_INTERNALS
// END_INTERNALS
// BEGIN_FILE_DIR
#define FILE_DIR .
// END_FILE_DIR
// BEGIN_PREFERENCES
#define DEBUG
// END_PREFERENCES
// BEGIN_INCLUDE
#include "__odlint.dm"
#include "_maps\__MAP_DEFINES.dm"
#include "_maps\base_map.dm"
#include "_maps\map_datums.dm"
#include "code\__byond_version_compat.dm"
#include "code\_compile_options.dm"
#include "code\world_definition.dm"
#include "code\__DEFINES\_click.dm"
#include "code\__DEFINES\_globals.dm"
#include "code\__DEFINES\_init.dm"
#include "code\__DEFINES\_math.dm"
#include "code\__DEFINES\_protection.dm"
#include "code\__DEFINES\_readme.dm"
#include "code\__DEFINES\_spacemandmm.dm"
#include "code\__DEFINES\_tgs_defines.dm"
#include "code\__DEFINES\_tick.dm"
#include "code\__DEFINES\_versions.dm"
#include "code\__DEFINES\access_defines.dm"
#include "code\__DEFINES\action_button_defines.dm"
#include "code\__DEFINES\action_defines.dm"
#include "code\__DEFINES\admin_defines.dm"
#include "code\__DEFINES\announce_defines.dm"
#include "code\__DEFINES\antag_defines.dm"
#include "code\__DEFINES\apc_defines.dm"
#include "code\__DEFINES\armour.dm"
#include "code\__DEFINES\asset_defines.dm"
#include "code\__DEFINES\atmospherics_defines.dm"
#include "code\__DEFINES\atom_states.dm"
#include "code\__DEFINES\bio_chip_defines.dm"
#include "code\__DEFINES\bitfields_defines.dm"
#include "code\__DEFINES\bots.dm"
#include "code\__DEFINES\callbacks.dm"
#include "code\__DEFINES\chat.dm"
#include "code\__DEFINES\chat_box_defines.dm"
#include "code\__DEFINES\cloning_defines.dm"
#include "code\__DEFINES\clothing_defines.dm"
#include "code\__DEFINES\color_defines.dm"
#include "code\__DEFINES\combat_defines.dm"
#include "code\__DEFINES\construction_defines.dm"
#include "code\__DEFINES\crafting.dm"
#include "code\__DEFINES\criminal_status.dm"
#include "code\__DEFINES\cult_defines.dm"
#include "code\__DEFINES\departments_defines.dm"
#include "code\__DEFINES\directions.dm"
#include "code\__DEFINES\dna.dm"
#include "code\__DEFINES\economy_defines.dm"
#include "code\__DEFINES\economy_event_defines.dm"
#include "code\__DEFINES\emotes_defines.dm"
#include "code\__DEFINES\error_handler_defines.dm"
#include "code\__DEFINES\flags.dm"
#include "code\__DEFINES\food_defines.dm"
#include "code\__DEFINES\footstep_defines.dm"
#include "code\__DEFINES\game_defines.dm"
#include "code\__DEFINES\gamemode.dm"
#include "code\__DEFINES\genetics_defines.dm"
#include "code\__DEFINES\hud.dm"
#include "code\__DEFINES\hud_locations.dm"
#include "code\__DEFINES\hydroponics_defines.dm"
#include "code\__DEFINES\icon_smoothing_defines.dm"
#include "code\__DEFINES\instrument_defines.dm"
#include "code\__DEFINES\inventory_defines.dm"
#include "code\__DEFINES\is_helpers.dm"
#include "code\__DEFINES\job_defines.dm"
#include "code\__DEFINES\js.dm"
#include "code\__DEFINES\keybindings_defines.dm"
#include "code\__DEFINES\language_defines.dm"
#include "code\__DEFINES\layers.dm"
#include "code\__DEFINES\library.dm"
#include "code\__DEFINES\lighting_defines.dm"
#include "code\__DEFINES\logs.dm"
#include "code\__DEFINES\machines.dm"
#include "code\__DEFINES\mappers.dm"
#include "code\__DEFINES\martial_arts.dm"
#include "code\__DEFINES\MC.dm"
#include "code\__DEFINES\mecha_defines.dm"
#include "code\__DEFINES\mecha_hides.dm"
#include "code\__DEFINES\medal.dm"
#include "code\__DEFINES\milla.dm"
#include "code\__DEFINES\misc_defines.dm"
#include "code\__DEFINES\mob_defines.dm"
#include "code\__DEFINES\mod.dm"
#include "code\__DEFINES\move_force.dm"
#include "code\__DEFINES\muzzle_flash.dm"
#include "code\__DEFINES\newscaster_defines.dm"
#include "code\__DEFINES\particle_defines.dm"
#include "code\__DEFINES\pda.dm"
#include "code\__DEFINES\pipes.dm"
#include "code\__DEFINES\power_defines.dm"
#include "code\__DEFINES\preferences_defines.dm"
#include "code\__DEFINES\procpath.dm"
#include "code\__DEFINES\qdel_defines.dm"
#include "code\__DEFINES\radiation_defines.dm"
#include "code\__DEFINES\radio_defines.dm"
#include "code\__DEFINES\reagents_defines.dm"
#include "code\__DEFINES\revolution_defines.dm"
#include "code\__DEFINES\role_preferences.dm"
#include "code\__DEFINES\rolebans.dm"
#include "code\__DEFINES\rust_g.dm"
#include "code\__DEFINES\shuttle_defines.dm"
#include "code\__DEFINES\sight.dm"
#include "code\__DEFINES\sound_defines.dm"
#include "code\__DEFINES\speech_channels.dm"
#include "code\__DEFINES\spell_defines.dm"
#include "code\__DEFINES\stat.dm"
#include "code\__DEFINES\station_defines.dm"
#include "code\__DEFINES\station_goals.dm"
#include "code\__DEFINES\status_effects.dm"
#include "code\__DEFINES\strippable_defines.dm"
#include "code\__DEFINES\subsystems.dm"
#include "code\__DEFINES\supermatter_defines.dm"
#include "code\__DEFINES\supply_defines.dm"
#include "code\__DEFINES\surgery_defines.dm"
#include "code\__DEFINES\text_defines.dm"
#include "code\__DEFINES\tg_cooldowns.dm"
#include "code\__DEFINES\tgs.dm"
#include "code\__DEFINES\tgui_defines.dm"
#include "code\__DEFINES\tickets_defines.dm"
#include "code\__DEFINES\tools_defines.dm"
#include "code\__DEFINES\turfs.dm"
#include "code\__DEFINES\typeids.dm"
#include "code\__DEFINES\uplinks_defines.dm"
#include "code\__DEFINES\vampire_defines.dm"
#include "code\__DEFINES\vending_defines.dm"
#include "code\__DEFINES\verb_manager.dm"
#include "code\__DEFINES\vv.dm"
#include "code\__DEFINES\wires_defines.dm"
#include "code\__DEFINES\zlevel_defines.dm"
#include "code\__DEFINES\zoom.dm"
#include "code\__DEFINES\dcs\dcs_flags.dm"
#include "code\__DEFINES\dcs\dcs_helpers.dm"
#include "code\__DEFINES\dcs\signals.dm"
#include "code\__HELPERS\_logging.dm"
#include "code\__HELPERS\_string_lists.dm"
#include "code\__HELPERS\AnimationLibrary.dm"
#include "code\__HELPERS\api.dm"
#include "code\__HELPERS\bitflag_lists.dm"
#include "code\__HELPERS\cmp.dm"
#include "code\__HELPERS\colour_helpers.dm"
#include "code\__HELPERS\constants.dm"
#include "code\__HELPERS\debugger.dm"
#include "code\__HELPERS\files.dm"
#include "code\__HELPERS\filters.dm"
#include "code\__HELPERS\game.dm"
#include "code\__HELPERS\global_lists.dm"
#include "code\__HELPERS\heap.dm"
#include "code\__HELPERS\icon_helpers.dm"
#include "code\__HELPERS\icon_smoothing.dm"
#include "code\__HELPERS\iconprocs.dm"
#include "code\__HELPERS\lighting_helpers.dm"
#include "code\__HELPERS\lists.dm"
#include "code\__HELPERS\matrices.dm"
#include "code\__HELPERS\mob_helpers.dm"
#include "code\__HELPERS\name_helpers.dm"
#include "code\__HELPERS\path.dm"
#include "code\__HELPERS\pronouns.dm"
#include "code\__HELPERS\qdel.dm"
#include "code\__HELPERS\radiation_helpers.dm"
#include "code\__HELPERS\sanitize_values.dm"
#include "code\__HELPERS\screen_objs.dm"
#include "code\__HELPERS\stacktrace.dm"
#include "code\__HELPERS\string_assoc_lists.dm"
#include "code\__HELPERS\text.dm"
#include "code\__HELPERS\time.dm"
#include "code\__HELPERS\tool_helpers.dm"
#include "code\__HELPERS\trait_helpers.dm"
#include "code\__HELPERS\type2type.dm"
#include "code\__HELPERS\typelists.dm"
#include "code\__HELPERS\unique_ids.dm"
#include "code\__HELPERS\unsorted.dm"
#include "code\__HELPERS\verb_helpers.dm"
#include "code\__HELPERS\sorts\__main.dm"
#include "code\__HELPERS\sorts\InsertSort.dm"
#include "code\__HELPERS\sorts\MergeSort.dm"
#include "code\__HELPERS\sorts\TimSort.dm"
#include "code\_globalvars\_regexes.dm"
#include "code\_globalvars\bitfields.dm"
#include "code\_globalvars\configuration.dm"
#include "code\_globalvars\economy_globals.dm"
#include "code\_globalvars\game_modes.dm"
#include "code\_globalvars\genetics.dm"
#include "code\_globalvars\logging_vars.dm"
#include "code\_globalvars\mapping_vars.dm"
#include "code\_globalvars\misc_globals.dm"
#include "code\_globalvars\traits.dm"
#include "code\_globalvars\lists\flavor_misc.dm"
#include "code\_globalvars\lists\fortunes.dm"
#include "code\_globalvars\lists\keybindings_lists.dm"
#include "code\_globalvars\lists\misc_lists.dm"
#include "code\_globalvars\lists\mob_lists.dm"
#include "code\_globalvars\lists\names.dm"
#include "code\_globalvars\lists\objects.dm"
#include "code\_globalvars\lists\preference_toggle_lists.dm"
#include "code\_globalvars\lists\reagents_lists.dm"
#include "code\_globalvars\lists\typecache.dm"
#include "code\_onclick\adjacent.dm"
#include "code\_onclick\ai_onclick.dm"
#include "code\_onclick\click.dm"
#include "code\_onclick\click_override.dm"
#include "code\_onclick\cyborg.dm"
#include "code\_onclick\drag_drop.dm"
#include "code\_onclick\item_attack.dm"
#include "code\_onclick\observer_onclick.dm"
#include "code\_onclick\other_mobs.dm"
#include "code\_onclick\overmind_onclick.dm"
#include "code\_onclick\telekinesis.dm"
#include "code\_onclick\hud\action_button.dm"
#include "code\_onclick\hud\action_group.dm"
#include "code\_onclick\hud\ai_hud.dm"
#include "code\_onclick\hud\alert.dm"
#include "code\_onclick\hud\alien_hud.dm"
#include "code\_onclick\hud\alien_larva.dm"
#include "code\_onclick\hud\blob_overmind.dm"
#include "code\_onclick\hud\bot_hud.dm"
#include "code\_onclick\hud\constructs_hud.dm"
#include "code\_onclick\hud\follow_alert.dm"
#include "code\_onclick\hud\fullscreen.dm"
#include "code\_onclick\hud\ghost_hud.dm"
#include "code\_onclick\hud\guardian_hud.dm"
#include "code\_onclick\hud\hud_datum.dm"
#include "code\_onclick\hud\human_hud.dm"
#include "code\_onclick\hud\map_popups.dm"
#include "code\_onclick\hud\movable_screen_objects.dm"
#include "code\_onclick\hud\other_mobs_hud.dm"
#include "code\_onclick\hud\parallax.dm"
#include "code\_onclick\hud\picture_in_picture.dm"
#include "code\_onclick\hud\plane_master.dm"
#include "code\_onclick\hud\plane_master_controller.dm"
#include "code\_onclick\hud\radial.dm"
#include "code\_onclick\hud\robot_hud.dm"
#include "code\_onclick\hud\screen_objects.dm"
#include "code\_onclick\hud\screentip.dm"
#include "code\_onclick\hud\slime_hud.dm"
#include "code\controllers\controller.dm"
#include "code\controllers\failsafe.dm"
#include "code\controllers\globals.dm"
#include "code\controllers\master.dm"
#include "code\controllers\subsystem.dm"
#include "code\controllers\verbs.dm"
#include "code\controllers\configuration\__config_defines.dm"
#include "code\controllers\configuration\configuration_core.dm"
#include "code\controllers\configuration\sections\admin_configuration.dm"
#include "code\controllers\configuration\sections\afk_configuration.dm"
#include "code\controllers\configuration\sections\asset_cache_configuration.dm"
#include "code\controllers\configuration\sections\custom_sprites_configuration.dm"
#include "code\controllers\configuration\sections\database_configuration.dm"
#include "code\controllers\configuration\sections\discord_configuration.dm"
#include "code\controllers\configuration\sections\event_configuration.dm"
#include "code\controllers\configuration\sections\gamemode_configuration.dm"
#include "code\controllers\configuration\sections\general_configuration.dm"
#include "code\controllers\configuration\sections\ipintel_configuration.dm"
#include "code\controllers\configuration\sections\job_configuration.dm"
#include "code\controllers\configuration\sections\logging_configuration.dm"
#include "code\controllers\configuration\sections\mc_configuration.dm"
#include "code\controllers\configuration\sections\metrics_configuration.dm"
#include "code\controllers\configuration\sections\movement_configuration.dm"
#include "code\controllers\configuration\sections\overflow_configuration.dm"
#include "code\controllers\configuration\sections\redis_configuration.dm"
#include "code\controllers\configuration\sections\ruin_configuration.dm"
#include "code\controllers\configuration\sections\system_configuration.dm"
#include "code\controllers\configuration\sections\url_configuration.dm"
#include "code\controllers\configuration\sections\vote_configuration.dm"
#include "code\controllers\subsystem\SSacid.dm"
#include "code\controllers\subsystem\SSafk.dm"
#include "code\controllers\subsystem\SSair.dm"
#include "code\controllers\subsystem\SSambience.dm"
#include "code\controllers\subsystem\SSblackbox.dm"
#include "code\controllers\subsystem\SScamera.dm"
#include "code\controllers\subsystem\SSchat.dm"
#include "code\controllers\subsystem\SScleanup.dm"
#include "code\controllers\subsystem\SSdbcore.dm"
#include "code\controllers\subsystem\SSdebugview.dm"
#include "code\controllers\subsystem\SSeconomy.dm"
#include "code\controllers\subsystem\SSevents.dm"
#include "code\controllers\subsystem\SSfires.dm"
#include "code\controllers\subsystem\SSgarbage.dm"
#include "code\controllers\subsystem\SSghost_spawns.dm"
#include "code\controllers\subsystem\SSheartbeat.dm"
#include "code\controllers\subsystem\SShttp.dm"
#include "code\controllers\subsystem\SSicon_smooth.dm"
#include "code\controllers\subsystem\SSidlenpcpool.dm"
#include "code\controllers\subsystem\SSinput.dm"
#include "code\controllers\subsystem\SSinstancing.dm"
#include "code\controllers\subsystem\SSjobs.dm"
#include "code\controllers\subsystem\SSlighting.dm"
#include "code\controllers\subsystem\SSmachinery.dm"
#include "code\controllers\subsystem\SSmetrics.dm"
#include "code\controllers\subsystem\SSmobs.dm"
#include "code\controllers\subsystem\SSnightshift.dm"
#include "code\controllers\subsystem\SSnpcpool.dm"
#include "code\controllers\subsystem\SSoverlays.dm"
#include "code\controllers\subsystem\SSparallax.dm"
#include "code\controllers\subsystem\SSping.dm"
#include "code\controllers\subsystem\SSprofiler.dm"
#include "code\controllers\subsystem\SSradiation.dm"
#include "code\controllers\subsystem\SSredis.dm"
#include "code\controllers\subsystem\SSrunechat.dm"
#include "code\controllers\subsystem\SSsecurity_level.dm"
#include "code\controllers\subsystem\SSshuttles.dm"
#include "code\controllers\subsystem\SSspacedrift.dm"
#include "code\controllers\subsystem\SSstatpanel.dm"
#include "code\controllers\subsystem\SSsun.dm"
#include "code\controllers\subsystem\SStgui.dm"
#include "code\controllers\subsystem\SSthrowing.dm"
#include "code\controllers\subsystem\SSticker.dm"
#include "code\controllers\subsystem\SStime_track.dm"
#include "code\controllers\subsystem\SStimer.dm"
#include "code\controllers\subsystem\SSverb_manager.dm"
#include "code\controllers\subsystem\SSvote.dm"
#include "code\controllers\subsystem\SSweather.dm"
#include "code\controllers\subsystem\non_firing\SSassets.dm"
#include "code\controllers\subsystem\non_firing\SSatoms.dm"
#include "code\controllers\subsystem\non_firing\SSchangelog.dm"
#include "code\controllers\subsystem\non_firing\SSholiday.dm"
#include "code\controllers\subsystem\non_firing\SSlate_mapping.dm"
#include "code\controllers\subsystem\non_firing\SSmapping.dm"
#include "code\controllers\subsystem\non_firing\SSmaprotate.dm"
#include "code\controllers\subsystem\non_firing\SSpathfinder.dm"
#include "code\controllers\subsystem\non_firing\SSpersistent_data.dm"
#include "code\controllers\subsystem\non_firing\SSradio.dm"
#include "code\controllers\subsystem\non_firing\SSserver_queue.dm"
#include "code\controllers\subsystem\non_firing\SSsounds.dm"
#include "code\controllers\subsystem\non_firing\SStitlescreen.dm"
#include "code\controllers\subsystem\processing\SSdcs.dm"
#include "code\controllers\subsystem\processing\SSfastprocess.dm"
#include "code\controllers\subsystem\processing\SSfields.dm"
#include "code\controllers\subsystem\processing\SSinstruments.dm"
#include "code\controllers\subsystem\processing\SSobj.dm"
#include "code\controllers\subsystem\processing\SSobj_tab_items.dm"
#include "code\controllers\subsystem\processing\SSprocessing.dm"
#include "code\controllers\subsystem\processing\SSprojectiles.dm"
#include "code\controllers\subsystem\processing\SSstation.dm"
#include "code\controllers\subsystem\processing\SStransittubes.dm"
#include "code\controllers\subsystem\tickets\SSmentor_tickets.dm"
#include "code\controllers\subsystem\tickets\SStickets.dm"
#include "code\datums\action.dm"
#include "code\datums\ai_law_sets.dm"
#include "code\datums\ai_laws_datums.dm"
#include "code\datums\alarm_manager.dm"
#include "code\datums\armor.dm"
#include "code\datums\atom_hud.dm"
#include "code\datums\beam.dm"
#include "code\datums\browser.dm"
#include "code\datums\callback.dm"
#include "code\datums\chat_payload.dm"
#include "code\datums\chatmessage.dm"
#include "code\datums\click_intercept.dm"
#include "code\datums\custom_user_item.dm"
#include "code\datums\datacore.dm"
#include "code\datums\datum.dm"
#include "code\datums\datumvars.dm"
#include "code\datums\dog_fashion.dm"
#include "code\datums\emote.dm"
#include "code\datums\event_structures.dm"
#include "code\datums\holocall.dm"
#include "code\datums\http.dm"
#include "code\datums\input_data.dm"
#include "code\datums\ipintel.dm"
#include "code\datums\log_record.dm"
#include "code\datums\log_viewer.dm"
#include "code\datums\logging.dm"
#include "code\datums\mind.dm"
#include "code\datums\mixed.dm"
#include "code\datums\movement_detector.dm"
#include "code\datums\mutable_appearance.dm"
#include "code\datums\particles.dm"
#include "code\datums\pathfinding_mover.dm"
#include "code\datums\periodic_news.dm"
#include "code\datums\pipe_datums.dm"
#include "code\datums\position_point_vector.dm"
#include "code\datums\progressbar.dm"
#include "code\datums\radiation_wave.dm"
#include "code\datums\radio_frequency.dm"
#include "code\datums\recipe.dm"
#include "code\datums\revision.dm"
#include "code\datums\ruins.dm"
#include "code\datums\shuttles.dm"
#include "code\datums\spawners_menu.dm"
#include "code\datums\spell.dm"
#include "code\datums\station_state.dm"
#include "code\datums\tgs_event_handler.dm"
#include "code\datums\verb_callbacks.dm"
#include "code\datums\vision_override.dm"
#include "code\datums\cache\air_alarm.dm"
#include "code\datums\cache\apc_cache.dm"
#include "code\datums\cache\cache.dm"
#include "code\datums\cache\crew.dm"
#include "code\datums\cache\powermonitor.dm"
#include "code\datums\components\_component.dm"
#include "code\datums\components\boomerang.dm"
#include "code\datums\components\boss_music.dm"
#include "code\datums\components\caltrop.dm"
#include "code\datums\components\codeword_hearing.dm"
#include "code\datums\components\connect_mob_behalf.dm"
#include "code\datums\components\corpse_description.dm"
#include "code\datums\components\cult_held_body.dm"
#include "code\datums\components\deadchat_control.dm"
#include "code\datums\components\debris.dm"
#include "code\datums\components\decal.dm"
#include "code\datums\components\defibrillator.dm"
#include "code\datums\components\ducttape.dm"
#include "code\datums\components\edit_complainer.dm"
#include "code\datums\components\emissive_blocker.dm"
#include "code\datums\components\footstep.dm"
#include "code\datums\components\fullauto.dm"
#include "code\datums\components\label.dm"
#include "code\datums\components\largeobjecttransparency.dm"
#include "code\datums\components\material_container.dm"
#include "code\datums\components\orbiter.dm"
#include "code\datums\components\paintable.dm"
#include "code\datums\components\parry.dm"
#include "code\datums\components\persistent_overlay.dm"
#include "code\datums\components\proximity_monitor.dm"
#include "code\datums\components\radioactive.dm"
#include "code\datums\components\scope.dm"
#include "code\datums\components\shielded.dm"
#include "code\datums\components\slippery.dm"
#include "code\datums\components\spawner.dm"
#include "code\datums\components\spooky.dm"
#include "code\datums\components\squeak.dm"
#include "code\datums\components\squish.dm"
#include "code\datums\components\sticky.dm"
#include "code\datums\components\surgery_initiator.dm"
#include "code\datums\components\swarming.dm"
#include "code\datums\components\tilted.dm"
#include "code\datums\components\two_handed.dm"
#include "code\datums\components\zombie_regen.dm"
#include "code\datums\discord\discord_manager.dm"
#include "code\datums\discord\discord_webhook.dm"
#include "code\datums\diseases\_disease.dm"
#include "code\datums\diseases\_MobProcs.dm"
#include "code\datums\diseases\anxiety.dm"
#include "code\datums\diseases\appendicitis.dm"
#include "code\datums\diseases\beesease.dm"
#include "code\datums\diseases\berserker.dm"
#include "code\datums\diseases\brainrot.dm"
#include "code\datums\diseases\cold.dm"
#include "code\datums\diseases\cold9.dm"
#include "code\datums\diseases\critical.dm"
#include "code\datums\diseases\fake_gbs.dm"
#include "code\datums\diseases\flu.dm"
#include "code\datums\diseases\fluspanish.dm"
#include "code\datums\diseases\food_poisoning.dm"
#include "code\datums\diseases\gbs.dm"
#include "code\datums\diseases\kingstons.dm"
#include "code\datums\diseases\kuru.dm"
#include "code\datums\diseases\lycancoughy.dm"
#include "code\datums\diseases\magnitis.dm"
#include "code\datums\diseases\pierrot_throat.dm"
#include "code\datums\diseases\retrovirus.dm"
#include "code\datums\diseases\rhumba_beat.dm"
#include "code\datums\diseases\transformation.dm"
#include "code\datums\diseases\tuberculosis.dm"
#include "code\datums\diseases\wizarditis.dm"
#include "code\datums\diseases\zombie_virus.dm"
#include "code\datums\diseases\advance\advance.dm"
#include "code\datums\diseases\advance\disease_presets.dm"
#include "code\datums\diseases\advance\symptoms\beard.dm"
#include "code\datums\diseases\advance\symptoms\choking.dm"
#include "code\datums\diseases\advance\symptoms\confusion.dm"
#include "code\datums\diseases\advance\symptoms\cough.dm"
#include "code\datums\diseases\advance\symptoms\damage_converter.dm"
#include "code\datums\diseases\advance\symptoms\deafness.dm"
#include "code\datums\diseases\advance\symptoms\dizzy.dm"
#include "code\datums\diseases\advance\symptoms\fever.dm"
#include "code\datums\diseases\advance\symptoms\fire.dm"
#include "code\datums\diseases\advance\symptoms\flesh_eating.dm"
#include "code\datums\diseases\advance\symptoms\hair.dm"
#include "code\datums\diseases\advance\symptoms\hallucigen.dm"
#include "code\datums\diseases\advance\symptoms\headache.dm"
#include "code\datums\diseases\advance\symptoms\heal.dm"
#include "code\datums\diseases\advance\symptoms\itching.dm"
#include "code\datums\diseases\advance\symptoms\oxygen.dm"
#include "code\datums\diseases\advance\symptoms\sensory.dm"
#include "code\datums\diseases\advance\symptoms\shedding.dm"
#include "code\datums\diseases\advance\symptoms\shivering.dm"
#include "code\datums\diseases\advance\symptoms\skin.dm"
#include "code\datums\diseases\advance\symptoms\sneeze.dm"
#include "code\datums\diseases\advance\symptoms\symptoms.dm"
#include "code\datums\diseases\advance\symptoms\viral.dm"
#include "code\datums\diseases\advance\symptoms\vision.dm"
#include "code\datums\diseases\advance\symptoms\voice_change.dm"
#include "code\datums\diseases\advance\symptoms\vomit.dm"
#include "code\datums\diseases\advance\symptoms\weakness.dm"
#include "code\datums\diseases\advance\symptoms\weight.dm"
#include "code\datums\diseases\advance\symptoms\youth.dm"
#include "code\datums\elements\_element.dm"
#include "code\datums\elements\bombable_turf.dm"
#include "code\datums\elements\earhealing.dm"
#include "code\datums\elements\rad_insulation.dm"
#include "code\datums\elements\shatters_when_thrown.dm"
#include "code\datums\elements\strippable.dm"
#include "code\datums\elements\waddling.dm"
#include "code\datums\helper_datums\async_input.dm"
#include "code\datums\helper_datums\construction_datum.dm"
#include "code\datums\helper_datums\icon_snapshot.dm"
#include "code\datums\helper_datums\map_template.dm"
#include "code\datums\helper_datums\teleport.dm"
#include "code\datums\helper_datums\topic_input.dm"
#include "code\datums\keybindings\_keybinding.dm"
#include "code\datums\keybindings\admin_keybinds.dm"
#include "code\datums\keybindings\ai_keybinds.dm"
#include "code\datums\keybindings\carbon_keybinds.dm"
#include "code\datums\keybindings\click_keybindings.dm"
#include "code\datums\keybindings\client.dm"
#include "code\datums\keybindings\communication_keybinds.dm"
#include "code\datums\keybindings\emote_keybinds.dm"
#include "code\datums\keybindings\human_keybinds.dm"
#include "code\datums\keybindings\living_keybinds.dm"
#include "code\datums\keybindings\mob_keybinds.dm"
#include "code\datums\keybindings\movement_keybinds.dm"
#include "code\datums\keybindings\robot_keybinds.dm"
#include "code\datums\looping_sounds\item_sounds.dm"
#include "code\datums\looping_sounds\looping_sound.dm"
#include "code\datums\looping_sounds\machinery_sounds.dm"
#include "code\datums\looping_sounds\thermal_drill_sounds.dm"
#include "code\datums\looping_sounds\weather_sounds.dm"
#include "code\datums\outfits\outfit.dm"
#include "code\datums\outfits\outfit_admin.dm"
#include "code\datums\outfits\outfit_debug.dm"
#include "code\datums\outfits\plasmamen_outfits.dm"
#include "code\datums\outfits\vv_outfit.dm"
#include "code\datums\ruins\lavaland.dm"
#include "code\datums\ruins\space_ruins.dm"
#include "code\datums\ruins\bridges\bridges.dm"
#include "code\datums\spell_cooldown\spell_charges.dm"
#include "code\datums\spell_cooldown\spell_cooldown.dm"
#include "code\datums\spell_handler\alien_spell_handler.dm"
#include "code\datums\spell_handler\morph_spell_handler.dm"
#include "code\datums\spell_handler\spell_handler.dm"
#include "code\datums\spell_handler\vampire.dm"
#include "code\datums\spell_targeting\alive_mobs.dm"
#include "code\datums\spell_targeting\aoe.dm"
#include "code\datums\spell_targeting\click_spell_targeting.dm"
#include "code\datums\spell_targeting\clicked_atom.dm"
#include "code\datums\spell_targeting\matter_eater_targeting.dm"
#include "code\datums\spell_targeting\reachable_turfs.dm"
#include "code\datums\spell_targeting\remoteview_targeting.dm"
#include "code\datums\spell_targeting\self_targeting.dm"
#include "code\datums\spell_targeting\spell_targeting.dm"
#include "code\datums\spell_targeting\spiral_targeting.dm"
#include "code\datums\spell_targeting\targeted.dm"
#include "code\datums\spell_targeting\telepathic.dm"
#include "code\datums\spells\area_teleport.dm"
#include "code\datums\spells\banana_touch.dm"
#include "code\datums\spells\bloodcrawl.dm"
#include "code\datums\spells\chaplain_bless.dm"
#include "code\datums\spells\charge.dm"
#include "code\datums\spells\charge_up.dm"
#include "code\datums\spells\charge_up_bounce.dm"
#include "code\datums\spells\chef.dm"
#include "code\datums\spells\cluwne.dm"
#include "code\datums\spells\conjure.dm"
#include "code\datums\spells\conjure_item.dm"
#include "code\datums\spells\construct_spells.dm"
#include "code\datums\spells\disguise_self.dm"
#include "code\datums\spells\emplosion.dm"
#include "code\datums\spells\ethereal_jaunt.dm"
#include "code\datums\spells\fake_gib.dm"
#include "code\datums\spells\genetic.dm"
#include "code\datums\spells\horsemask.dm"
#include "code\datums\spells\infinite_guns.dm"
#include "code\datums\spells\knock.dm"
#include "code\datums\spells\lichdom.dm"
#include "code\datums\spells\lightning.dm"
#include "code\datums\spells\magnet.dm"
#include "code\datums\spells\mime.dm"
#include "code\datums\spells\mime_malaise.dm"
#include "code\datums\spells\mimic.dm"
#include "code\datums\spells\mind_transfer.dm"
#include "code\datums\spells\night_vision.dm"
#include "code\datums\spells\projectile_spell.dm"
#include "code\datums\spells\rathens.dm"
#include "code\datums\spells\rod_form.dm"
#include "code\datums\spells\sentient_sword_lunge.dm"
#include "code\datums\spells\shapeshift.dm"
#include "code\datums\spells\spacetime_dist.dm"
#include "code\datums\spells\summon_supermatter.dm"
#include "code\datums\spells\summonitem.dm"
#include "code\datums\spells\touch_attacks.dm"
#include "code\datums\spells\turf_teleport.dm"
#include "code\datums\spells\wizard_spells.dm"
#include "code\datums\spells\alien_spells\basetype_alien_spell.dm"
#include "code\datums\spells\alien_spells\basetype_alien_touch.dm"
#include "code\datums\spells\alien_spells\build_resin_structure.dm"
#include "code\datums\spells\alien_spells\corrosive_acid_spit.dm"
#include "code\datums\spells\alien_spells\larva_evolve.dm"
#include "code\datums\spells\alien_spells\lay_alien_eggs.dm"
#include "code\datums\spells\alien_spells\neurotoxin_spit.dm"
#include "code\datums\spells\alien_spells\plasma_weeds.dm"
#include "code\datums\spells\alien_spells\queen_evolve.dm"
#include "code\datums\spells\alien_spells\regurgitate.dm"
#include "code\datums\spells\alien_spells\tail_lash.dm"
#include "code\datums\spells\alien_spells\transfer_plasma.dm"
#include "code\datums\spells\alien_spells\whisper.dm"
#include "code\datums\station_traits\_station_trait.dm"
#include "code\datums\station_traits\admin_panel.dm"
#include "code\datums\station_traits\negative_traits.dm"
#include "code\datums\station_traits\neutral_traits.dm"
#include "code\datums\station_traits\positive_traits.dm"
#include "code\datums\status_effects\blob_burst.dm"
#include "code\datums\status_effects\buffs.dm"
#include "code\datums\status_effects\debuffs.dm"
#include "code\datums\status_effects\gas.dm"
#include "code\datums\status_effects\magic_disguise.dm"
#include "code\datums\status_effects\neutral.dm"
#include "code\datums\status_effects\status_effect.dm"
#include "code\datums\uplink_items\uplink_general.dm"
#include "code\datums\uplink_items\uplink_nuclear.dm"
#include "code\datums\uplink_items\uplink_special.dm"
#include "code\datums\uplink_items\uplink_traitor.dm"
#include "code\datums\weather\weather_datum.dm"
#include "code\datums\weather\weather_types\ash_storm.dm"
#include "code\datums\weather\weather_types\floor_is_lava.dm"
#include "code\datums\weather\weather_types\radiation_storm.dm"
#include "code\datums\weather\weather_types\snow_storm.dm"
#include "code\datums\weather\weather_types\solar_flare.dm"
#include "code\datums\wires\airlock_wires.dm"
#include "code\datums\wires\alarm.dm"
#include "code\datums\wires\apc_wires.dm"
#include "code\datums\wires\autolathe_wires.dm"
#include "code\datums\wires\camera_wires.dm"
#include "code\datums\wires\explosive.dm"
#include "code\datums\wires\mod_wires.dm"
#include "code\datums\wires\mulebot_wires.dm"
#include "code\datums\wires\nuclearbomb_wires.dm"
#include "code\datums\wires\particle_accelerator_wires.dm"
#include "code\datums\wires\radio_wires.dm"
#include "code\datums\wires\robot_wires.dm"
#include "code\datums\wires\smartfridge_wires.dm"
#include "code\datums\wires\suitstorage.dm"
#include "code\datums\wires\syndicatebomb_wires.dm"
#include "code\datums\wires\tesla_coil.dm"
#include "code\datums\wires\vending_wires.dm"
#include "code\datums\wires\wires.dm"
#include "code\defines\vox_sounds.dm"
#include "code\defines\procs\admin_keyname_procs.dm"
#include "code\defines\procs\announcer_datum.dm"
#include "code\defines\procs\radio_procs.dm"
#include "code\defines\procs\records.dm"
#include "code\game\alternate_appearance.dm"
#include "code\game\atoms.dm"
#include "code\game\atoms_movable.dm"
#include "code\game\data_huds.dm"
#include "code\game\shuttle_engines.dm"
#include "code\game\sound.dm"
#include "code\game\world.dm"
#include "code\game\area\ai_monitored.dm"
#include "code\game\area\areas.dm"
#include "code\game\area\away_content_areas.dm"
#include "code\game\area\centcom_areas.dm"
#include "code\game\area\holodeck_areas.dm"
#include "code\game\area\misc_areas.dm"
#include "code\game\area\shuttle_areas.dm"
#include "code\game\area\areas\depot-areas.dm"
#include "code\game\area\areas\mining_areas.dm"
#include "code\game\area\areas\ruins\blackmarketpackers.dm"
#include "code\game\area\areas\ruins\lavaland_areas.dm"
#include "code\game\area\areas\ruins\space_areas.dm"
#include "code\game\area\areas\ruins\syndicate_space_base_areas.dm"
#include "code\game\area\ss13_areas\ai_areas.dm"
#include "code\game\area\ss13_areas\command_areas.dm"
#include "code\game\area\ss13_areas\engineering_areas.dm"
#include "code\game\area\ss13_areas\legal_areas.dm"
#include "code\game\area\ss13_areas\maintenance_areas.dm"
#include "code\game\area\ss13_areas\medical_areas.dm"
#include "code\game\area\ss13_areas\public_areas.dm"
#include "code\game\area\ss13_areas\science_areas.dm"
#include "code\game\area\ss13_areas\security_areas.dm"
#include "code\game\area\ss13_areas\service_areas.dm"
#include "code\game\area\ss13_areas\supply_areas.dm"
#include "code\game\dna\dna2.dm"
#include "code\game\dna\dna2_domutcheck.dm"
#include "code\game\dna\dna2_helpers.dm"
#include "code\game\dna\dna_modifier.dm"
#include "code\game\dna\mutations\_mutations.dm"
#include "code\game\dna\mutations\disabilities.dm"
#include "code\game\dna\mutations\monkey_mutation.dm"
#include "code\game\dna\mutations\mutation_powers.dm"
#include "code\game\gamemodes\game_mode.dm"
#include "code\game\gamemodes\intercept_report.dm"
#include "code\game\gamemodes\objective.dm"
#include "code\game\gamemodes\objective_holder.dm"
#include "code\game\gamemodes\scoreboard.dm"
#include "code\game\gamemodes\setupgame.dm"
#include "code\game\gamemodes\steal_items.dm"
#include "code\game\gamemodes\autotraitor\autotraitor.dm"
#include "code\game\gamemodes\changeling\changeling.dm"
#include "code\game\gamemodes\changeling\traitor_chan.dm"
#include "code\game\gamemodes\cult\blood_magic.dm"
#include "code\game\gamemodes\cult\cult_actions.dm"
#include "code\game\gamemodes\cult\cult_datums.dm"
#include "code\game\gamemodes\cult\cult_items.dm"
#include "code\game\gamemodes\cult\cult_mode.dm"
#include "code\game\gamemodes\cult\cult_objectives.dm"
#include "code\game\gamemodes\cult\cult_structures.dm"
#include "code\game\gamemodes\cult\ritual.dm"
#include "code\game\gamemodes\cult\runes.dm"
#include "code\game\gamemodes\extended\extended.dm"
#include "code\game\gamemodes\malfunction\Malf_Modules.dm"
#include "code\game\gamemodes\miniantags\abduction\abductee_objectives.dm"
#include "code\game\gamemodes\miniantags\abduction\abduction.dm"
#include "code\game\gamemodes\miniantags\abduction\abduction_gear.dm"
#include "code\game\gamemodes\miniantags\abduction\abduction_outfits.dm"
#include "code\game\gamemodes\miniantags\abduction\abduction_surgery.dm"
#include "code\game\gamemodes\miniantags\abduction\gland.dm"
#include "code\game\gamemodes\miniantags\abduction\machinery\abductor_camera.dm"
#include "code\game\gamemodes\miniantags\abduction\machinery\console.dm"
#include "code\game\gamemodes\miniantags\abduction\machinery\dispenser.dm"
#include "code\game\gamemodes\miniantags\abduction\machinery\experiment.dm"
#include "code\game\gamemodes\miniantags\abduction\machinery\pad.dm"
#include "code\game\gamemodes\miniantags\demons\demon.dm"
#include "code\game\gamemodes\miniantags\demons\shadow_demon\shadow_demon.dm"
#include "code\game\gamemodes\miniantags\demons\slaughter_demon\slaughter.dm"
#include "code\game\gamemodes\miniantags\guardian\guardian.dm"
#include "code\game\gamemodes\miniantags\guardian\host_actions.dm"
#include "code\game\gamemodes\miniantags\guardian\types\assassin.dm"
#include "code\game\gamemodes\miniantags\guardian\types\charger.dm"
#include "code\game\gamemodes\miniantags\guardian\types\explosive_guardian.dm"
#include "code\game\gamemodes\miniantags\guardian\types\gaseous.dm"
#include "code\game\gamemodes\miniantags\guardian\types\healer.dm"
#include "code\game\gamemodes\miniantags\guardian\types\lightning_guardian.dm"
#include "code\game\gamemodes\miniantags\guardian\types\protector.dm"
#include "code\game\gamemodes\miniantags\guardian\types\ranged.dm"
#include "code\game\gamemodes\miniantags\guardian\types\standard_guardian.dm"
#include "code\game\gamemodes\miniantags\morph\morph.dm"
#include "code\game\gamemodes\miniantags\morph\morph_event.dm"
#include "code\game\gamemodes\miniantags\morph\spells\ambush.dm"
#include "code\game\gamemodes\miniantags\morph\spells\morph_spell.dm"
#include "code\game\gamemodes\miniantags\morph\spells\open_vent.dm"
#include "code\game\gamemodes\miniantags\morph\spells\pass_airlock.dm"
#include "code\game\gamemodes\miniantags\morph\spells\reproduce.dm"
#include "code\game\gamemodes\miniantags\pulsedemon\cross_shock_component.dm"
#include "code\game\gamemodes\miniantags\pulsedemon\pulsedemon.dm"
#include "code\game\gamemodes\miniantags\pulsedemon\pulsedemon_abilities.dm"
#include "code\game\gamemodes\miniantags\pulsedemon\pulsedemon_event.dm"
#include "code\game\gamemodes\miniantags\pulsedemon\pulsedemon_interactions.dm"
#include "code\game\gamemodes\miniantags\pulsedemon\pulsedemon_objectives.dm"
#include "code\game\gamemodes\miniantags\revenant\revenant.dm"
#include "code\game\gamemodes\miniantags\revenant\revenant_abilities.dm"
#include "code\game\gamemodes\miniantags\revenant\revenant_spawn_event.dm"
#include "code\game\gamemodes\nuclear\nuclear.dm"
#include "code\game\gamemodes\nuclear\nuclear_challenge.dm"
#include "code\game\gamemodes\nuclear\nuclearbomb.dm"
#include "code\game\gamemodes\nuclear\pinpointer.dm"
#include "code\game\gamemodes\revolution\revolution.dm"
#include "code\game\gamemodes\traitor\traitor.dm"
#include "code\game\gamemodes\trifecta\trifecta.dm"
#include "code\game\gamemodes\vampire\traitor_vamp.dm"
#include "code\game\gamemodes\vampire\vampire_gamemode.dm"
#include "code\game\gamemodes\wizard\artefact.dm"
#include "code\game\gamemodes\wizard\godhand.dm"
#include "code\game\gamemodes\wizard\magic_tarot.dm"
#include "code\game\gamemodes\wizard\raginmages.dm"
#include "code\game\gamemodes\wizard\rightandwrong.dm"
#include "code\game\gamemodes\wizard\soulstone.dm"
#include "code\game\gamemodes\wizard\spellbook.dm"
#include "code\game\gamemodes\wizard\wizard.dm"
#include "code\game\gamemodes\wizard\wizloadouts.dm"
#include "code\game\jobs\access.dm"
#include "code\game\jobs\departments.dm"
#include "code\game\jobs\job_exp.dm"
#include "code\game\jobs\job_globals.dm"
#include "code\game\jobs\job_objective.dm"
#include "code\game\jobs\whitelist.dm"
#include "code\game\jobs\job\assistant.dm"
#include "code\game\jobs\job\central.dm"
#include "code\game\jobs\job\engineering_jobs.dm"
#include "code\game\jobs\job\job.dm"
#include "code\game\jobs\job\medical_jobs.dm"
#include "code\game\jobs\job\science_jobs.dm"
#include "code\game\jobs\job\security_jobs.dm"
#include "code\game\jobs\job\silicon_jobs.dm"
#include "code\game\jobs\job\supervisor.dm"
#include "code\game\jobs\job\support.dm"
#include "code\game\jobs\job\support_chaplain.dm"
#include "code\game\jobs\job\syndicate_jobs.dm"
#include "code\game\jobs\job_objectives\science.dm"
#include "code\game\jobs\job_objectives\virology.dm"
#include "code\game\machinery\adv_med.dm"
#include "code\game\machinery\ai_display.dm"
#include "code\game\machinery\ai_slipper.dm"
#include "code\game\machinery\autolathe.dm"
#include "code\game\machinery\Beacon.dm"
#include "code\game\machinery\buttons.dm"
#include "code\game\machinery\cell_charger.dm"
#include "code\game\machinery\clonepod.dm"
#include "code\game\machinery\clonescanner.dm"
#include "code\game\machinery\constructable_frame.dm"
#include "code\game\machinery\cryopod.dm"
#include "code\game\machinery\dance_machine.dm"
#include "code\game\machinery\defib_mount.dm"
#include "code\game\machinery\deployable.dm"
#include "code\game\machinery\dish_drive.dm"
#include "code\game\machinery\door_control.dm"
#include "code\game\machinery\doppler_array.dm"
#include "code\game\machinery\dye_generator.dm"
#include "code\game\machinery\firealarm.dm"
#include "code\game\machinery\flasher.dm"
#include "code\game\machinery\floodlight.dm"
#include "code\game\machinery\floor_igniter.dm"
#include "code\game\machinery\gameboard.dm"
#include "code\game\machinery\guestpass.dm"
#include "code\game\machinery\hologram.dm"
#include "code\game\machinery\iv_drip.dm"
#include "code\game\machinery\lightswitch.dm"
#include "code\game\machinery\machinery.dm"
#include "code\game\machinery\magnetic_module.dm"
#include "code\game\machinery\mass_driver.dm"
#include "code\game\machinery\merch_vendor.dm"
#include "code\game\machinery\navbeacon.dm"
#include "code\game\machinery\OpTable.dm"
#include "code\game\machinery\PDApainter.dm"
#include "code\game\machinery\poolcontroller.dm"
#include "code\game\machinery\portable_tag_turret.dm"
#include "code\game\machinery\portable_turret.dm"
#include "code\game\machinery\quantum_pad.dm"
#include "code\game\machinery\recharger.dm"
#include "code\game\machinery\rechargestation.dm"
#include "code\game\machinery\recycler.dm"
#include "code\game\machinery\requests_console.dm"
#include "code\game\machinery\shieldgen.dm"
#include "code\game\machinery\Sleeper.dm"
#include "code\game\machinery\slotmachine.dm"
#include "code\game\machinery\snow_machine.dm"
#include "code\game\machinery\spaceheater.dm"
#include "code\game\machinery\status_display.dm"
#include "code\game\machinery\suit_storage_unit.dm"
#include "code\game\machinery\supply_display.dm"
#include "code\game\machinery\syndicatebeacon.dm"
#include "code\game\machinery\syndicatebomb.dm"
#include "code\game\machinery\teleporter.dm"
#include "code\game\machinery\transformer.dm"
#include "code\game\machinery\turret_control.dm"
#include "code\game\machinery\wall_holosign.dm"
#include "code\game\machinery\washing_machine.dm"
#include "code\game\machinery\airlock_control\_airlock_control_defines.dm"
#include "code\game\machinery\airlock_control\airlock_button.dm"
#include "code\game\machinery\airlock_control\airlock_controllers.dm"
#include "code\game\machinery\airlock_control\z_airlock_undef.dm"
#include "code\game\machinery\camera\camera.dm"
#include "code\game\machinery\camera\camera_assembly.dm"
#include "code\game\machinery\camera\camera_presets.dm"
#include "code\game\machinery\camera\motion.dm"
#include "code\game\machinery\camera\tracking.dm"
#include "code\game\machinery\computer\ai_core.dm"
#include "code\game\machinery\computer\aifixer.dm"
#include "code\game\machinery\computer\arcade.dm"
#include "code\game\machinery\computer\atmos_alert.dm"
#include "code\game\machinery\computer\atmos_controllers.dm"
#include "code\game\machinery\computer\brigcells.dm"
#include "code\game\machinery\computer\buildandrepair.dm"
#include "code\game\machinery\computer\camera_advanced.dm"
#include "code\game\machinery\computer\camera_console.dm"
#include "code\game\machinery\computer\card.dm"
#include "code\game\machinery\computer\cloning.dm"
#include "code\game\machinery\computer\communications.dm"
#include "code\game\machinery\computer\computer.dm"
#include "code\game\machinery\computer\crew_monitoring.dm"
#include "code\game\machinery\computer\depot_consoles.dm"
#include "code\game\machinery\computer\HolodeckControl.dm"
#include "code\game\machinery\computer\law.dm"
#include "code\game\machinery\computer\medical_records.dm"
#include "code\game\machinery\computer\message_monitor.dm"
#include "code\game\machinery\computer\Operating.dm"
#include "code\game\machinery\computer\power_monitor_console.dm"
#include "code\game\machinery\computer\prisoner.dm"
#include "code\game\machinery\computer\robot_control.dm"
#include "code\game\machinery\computer\security_records.dm"
#include "code\game\machinery\computer\sm_monitor.dm"
#include "code\game\machinery\computer\station_alert.dm"
#include "code\game\machinery\computer\arcade_games\recruiter.dm"
#include "code\game\machinery\doors\airlock.dm"
#include "code\game\machinery\doors\airlock_electronics.dm"
#include "code\game\machinery\doors\airlock_types.dm"
#include "code\game\machinery\doors\brigdoors.dm"
#include "code\game\machinery\doors\checkForMultipleDoors.dm"
#include "code\game\machinery\doors\door.dm"
#include "code\game\machinery\doors\firedoor.dm"
#include "code\game\machinery\doors\poddoor.dm"
#include "code\game\machinery\doors\shutters.dm"
#include "code\game\machinery\doors\unpowered.dm"
#include "code\game\machinery\doors\windowdoor.dm"
#include "code\game\machinery\pipe\pipe_construction.dm"
#include "code\game\machinery\tcomms\nttc.dm"
#include "code\game\machinery\tcomms\relay.dm"
#include "code\game\machinery\tcomms\tcomms_base.dm"
#include "code\game\machinery\tcomms\tcomms_core.dm"
#include "code\game\machinery\tcomms\tcomms_presets.dm"
#include "code\game\machinery\vendors\contraband_vendors.dm"
#include "code\game\machinery\vendors\departmental_vendors.dm"
#include "code\game\machinery\vendors\generic_vendors.dm"
#include "code\game\machinery\vendors\tilt_crits.dm"
#include "code\game\machinery\vendors\vending.dm"
#include "code\game\machinery\vendors\wardrobe_vendors.dm"
#include "code\game\mecha\mech_bay.dm"
#include "code\game\mecha\mech_fabricator.dm"
#include "code\game\mecha\mecha.dm"
#include "code\game\mecha\mecha_actions.dm"
#include "code\game\mecha\mecha_construction_paths.dm"
#include "code\game\mecha\mecha_control_console.dm"
#include "code\game\mecha\mecha_modkit.dm"
#include "code\game\mecha\mecha_parts.dm"
#include "code\game\mecha\mecha_topic.dm"
#include "code\game\mecha\mecha_wreckage.dm"
#include "code\game\mecha\paintkits.dm"
#include "code\game\mecha\combat\combat.dm"
#include "code\game\mecha\combat\durand.dm"
#include "code\game\mecha\combat\gygax.dm"
#include "code\game\mecha\combat\honker.dm"
#include "code\game\mecha\combat\marauder.dm"
#include "code\game\mecha\combat\phazon.dm"
#include "code\game\mecha\combat\reticence.dm"
#include "code\game\mecha\equipment\mecha_equipment.dm"
#include "code\game\mecha\equipment\tools\mecha_mining_tools.dm"
#include "code\game\mecha\equipment\tools\medical_tools.dm"
#include "code\game\mecha\equipment\tools\other_tools.dm"
#include "code\game\mecha\equipment\tools\work_tools.dm"
#include "code\game\mecha\equipment\weapons\weapons.dm"
#include "code\game\mecha\medical\medical_base.dm"
#include "code\game\mecha\medical\odysseus.dm"
#include "code\game\mecha\working\ripley.dm"
#include "code\game\mecha\working\working.dm"
#include "code\game\objects\buckling.dm"
#include "code\game\objects\cleaning.dm"
#include "code\game\objects\empulse.dm"
#include "code\game\objects\explosion.dm"
#include "code\game\objects\items.dm"
#include "code\game\objects\mail.dm"
#include "code\game\objects\obj_defense.dm"
#include "code\game\objects\objs.dm"
#include "code\game\objects\structures.dm"
#include "code\game\objects\effects\alien_acid.dm"
#include "code\game\objects\effects\anomalies.dm"
#include "code\game\objects\effects\bump_teleporter.dm"
#include "code\game\objects\effects\effects.dm"
#include "code\game\objects\effects\forcefields.dm"
#include "code\game\objects\effects\gibs.dm"
#include "code\game\objects\effects\glowshroom.dm"
#include "code\game\objects\effects\landmarks.dm"
#include "code\game\objects\effects\meteors.dm"
#include "code\game\objects\effects\mines.dm"
#include "code\game\objects\effects\misc_effects.dm"
#include "code\game\objects\effects\overlays.dm"
#include "code\game\objects\effects\portals.dm"
#include "code\game\objects\effects\snowcloud.dm"
#include "code\game\objects\effects\spiders.dm"
#include "code\game\objects\effects\step_triggers.dm"
#include "code\game\objects\effects\warp_effect.dm"
#include "code\game\objects\effects\decals\cleanable.dm"
#include "code\game\objects\effects\decals\contraband_posters.dm"
#include "code\game\objects\effects\decals\crayon.dm"
#include "code\game\objects\effects\decals\misc_decals.dm"
#include "code\game\objects\effects\decals\remains.dm"
#include "code\game\objects\effects\decals\turf_decal.dm"
#include "code\game\objects\effects\decals\Cleanable\alien_blood.dm"
#include "code\game\objects\effects\decals\Cleanable\fuel.dm"
#include "code\game\objects\effects\decals\Cleanable\humans.dm"
#include "code\game\objects\effects\decals\Cleanable\misc_cleanables.dm"
#include "code\game\objects\effects\decals\Cleanable\robots.dm"
#include "code\game\objects\effects\decals\Cleanable\tar.dm"
#include "code\game\objects\effects\decals\Cleanable\tracks.dm"
#include "code\game\objects\effects\decals\turfdecals\dirt.dm"
#include "code\game\objects\effects\decals\turfdecals\markings.dm"
#include "code\game\objects\effects\decals\turfdecals\tilecoloring.dm"
#include "code\game\objects\effects\decals\turfdecals\weather_decals.dm"
#include "code\game\objects\effects\effect_system\effect_system.dm"
#include "code\game\objects\effects\effect_system\effects_chem_smoke.dm"
#include "code\game\objects\effects\effect_system\effects_explosion.dm"
#include "code\game\objects\effects\effect_system\effects_foam.dm"
#include "code\game\objects\effects\effect_system\effects_other.dm"
#include "code\game\objects\effects\effect_system\effects_smoke.dm"
#include "code\game\objects\effects\effect_system\effects_sparks.dm"
#include "code\game\objects\effects\effect_system\effects_water.dm"
#include "code\game\objects\effects\spawners\airlock_spawner.dm"
#include "code\game\objects\effects\spawners\bombspawner.dm"
#include "code\game\objects\effects\spawners\detgun_spawner.dm"
#include "code\game\objects\effects\spawners\gibspawner.dm"
#include "code\game\objects\effects\spawners\grouped_spawner.dm"
#include "code\game\objects\effects\spawners\lootdrop.dm"
#include "code\game\objects\effects\spawners\mess_spawners.dm"
#include "code\game\objects\effects\spawners\random_barrier.dm"
#include "code\game\objects\effects\spawners\random_spawners.dm"
#include "code\game\objects\effects\spawners\vaultspawner.dm"
#include "code\game\objects\effects\spawners\windowspawner.dm"
#include "code\game\objects\effects\temporary_visuals\clockcult.dm"
#include "code\game\objects\effects\temporary_visuals\cult_visuals.dm"
#include "code\game\objects\effects\temporary_visuals\explosion_temp_visuals.dm"
#include "code\game\objects\effects\temporary_visuals\misc_visuals.dm"