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CThread.h
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CThread.h
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#ifndef _TEMPLATE_THREAD_H_
#define _TEMPLATE_THREAD_H_
#include <process.h>
#define DEFAULT_STACK_SIZE 0
template<typename T>
class CThread
{
public:
typedef int (T::*pThreadFunc)(void* pParam);
typedef unsigned int ThreadID_t;
public:
CThread()
{
m_pOwner = NULL;
m_pFunc = NULL;
m_pParam = NULL;
m_bRunning = false;
m_stackSize = DEFAULT_STACK_SIZE;
m_hThread = NULL;
m_hTerminateEvent = CreateEvent(NULL, FALSE, FALSE, NULL);
}
CThread(T* pOwner, pThreadFunc ptFunc, void *param = NULL)
{
SetOwner(pOwner);
m_pFunc = ptFunc;
m_pParam = param;
m_bRunning = false;
m_stackSize = DEFAULT_STACK_SIZE;
m_hThread = NULL;
m_hTerminateEvent = CreateEvent(NULL, FALSE, FALSE, NULL);
}
~CThread()
{
if(m_hTerminateEvent != NULL)
{
CloseHandle(m_hTerminateEvent);
m_hTerminateEvent = NULL;
}
if(m_hThread != NULL)
{
CloseHandle(m_hThread);
m_hThread = NULL;
}
}
bool AssignTask(T* pOwner, pThreadFunc ptFunc, void *param = NULL);
bool Start();
void Stop(int dwTimeouts = INFINITE);
bool Resume();
bool Suspend();
void Execute();
static unsigned int __stdcall ThreadProcess(void *lpParam);
ThreadID_t GetThreadID() const
{
return m_ThreadId;
}
void SetPriority(int priority)
{
SetThreadPriority(m_hThread, priority);
}
HANDLE &GetTerminateEvent() const
{
return m_hTerminateEvent;
}
private:
void SetOwner(T* pOwner)
{
::InterlockedExchangePointer(reinterpret_cast<void**>(&m_pOwner), pOwner);
}
private:
T* m_pOwner;
pThreadFunc m_pFunc;
void *m_pParam;
HANDLE m_hThread;
HANDLE m_hTerminateEvent;
ThreadID_t m_ThreadId;
int m_stackSize;
bool m_bRunning;
};
template<typename T>
bool CThread<T>::Start()
{
if(m_bRunning)
return true;
if(m_hThread != NULL)
{
CloseHandle(m_hThread);
m_hThread = NULL;
}
m_hThread = (HANDLE)_beginthreadex(NULL, m_stackSize, ThreadProcess, this, 0, &m_ThreadId);
if(m_hThread == NULL)
return false;
m_bRunning = true;
return true;
}
template<typename T>
void CThread<T>::Stop(int dwTimeouts)
{
m_bRunning = false;
if(m_hThread != NULL)
{
SetEvent(m_hTerminateEvent);
if ( WaitForSingleObject(m_hThread, dwTimeouts) == WAIT_TIMEOUT )
{
TerminateThread(m_hThread, 1);
}
CloseHandle(m_hThread);
m_hThread = NULL;
}
}
template<typename T>
bool CThread<T>::Resume()
{
if(ResumeThread(m_hThread) == -1)
return false;
return true;
}
template<typename T>
bool CThread<T>::Suspend()
{
if(SuspendThread(m_hThread) == -1)
return false;
return true;
}
template<typename T>
void CThread<T>::Execute()
{
if(m_pOwner != NULL && m_pFunc != NULL)
{
(m_pOwner->*(m_pFunc))(m_pParam);
}
}
template<typename T>
bool CThread<T>::AssignTask(T* pOwner, pThreadFunc ptFunc, void* param/* = NULL*/)
{
if(pOwner == NULL || ptFunc == NULL)
return false;
SetOwner(pOwner);
m_pFunc = ptFunc;
m_pParam = param;
return true;
}
template<typename T>
unsigned int __stdcall CThread<T>::ThreadProcess(void *lpParam)
{
CThread *cls = (CThread *)lpParam;
if (cls != NULL)
{
if(cls->m_bRunning)
{
cls->Execute();
}
}
return 0;
}
#endif // _TEMPLATE_THREAD_H_